Apparatus And Method Of Avatar Customisation
First Claim
Patent Images
1. An entertainment device, comprising:
- skeletal modelling means operable to configure a three dimensional mesh representing some or all of a user avatar in based upon at least a first property of one or more skeletal components of the user avatar;
skeleton modification means operable to modify one or more properties of the one or more skeletal components of the user avatar via a user interface that enables asymmetric modifications of the one or more skeletal components of the user avatar; and
rendering means operable to render the user avatar in accordance with the three dimensional mesh as configured in response to the modified user avatar skeleton; and
wherein an asymmetric modification of the one or more skeletal components of the user avatar asymmetrically alters the rendered appearance of the user avatar.
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Accused Products
Abstract
An entertainment device comprises skeletal modelling means to control placements of a three dimensional mesh representing some or all of a user avatar in response to the position of one or more skeletal components of the user avatar, skeleton modification means to modify one or more physical properties of one or more skeletal components of the user avatar via a user interface, and rendering means to render the user avatar responsive to the modified user avatar skeleton.
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Citations
29 Claims
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1. An entertainment device, comprising:
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skeletal modelling means operable to configure a three dimensional mesh representing some or all of a user avatar in based upon at least a first property of one or more skeletal components of the user avatar; skeleton modification means operable to modify one or more properties of the one or more skeletal components of the user avatar via a user interface that enables asymmetric modifications of the one or more skeletal components of the user avatar; and rendering means operable to render the user avatar in accordance with the three dimensional mesh as configured in response to the modified user avatar skeleton; and wherein an asymmetric modification of the one or more skeletal components of the user avatar asymmetrically alters the rendered appearance of the user avatar. - View Dependent Claims (2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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4. (canceled)
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14. A server operable to administer a multi-player online virtual environment, the server comprising:
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reception means to receive data descriptive of respective modified avatar skeletons from a plurality of remote entertainment devices; and transmission means to transmit data descriptive of the respective modified avatar skeletons to a plurality of remote entertainment devices, wherein at least a first one of the modified avatar skeletons comprises an asymmetric modification of one or more skeletal components. - View Dependent Claims (15)
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16. An on-line system comprising:
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first and second entertainment devices; an on-line server operable to administer a multi-player online virtual environment; the first entertainment device comprising; skeletal modelling means operable to configure a three dimensional mesh representing some or all of a user avatar based upon at least a first property of one or more skeletal components of the user avatar; skeleton modification means to modify one or more properties of the one or more skeletal components of the user avatar via a user interface that enables asymmetric modifications of the one or more skeletal components of the user avatar; rendering means operable to render the user avatar in accordance with the three dimensional mesh as configured in response to the modified user avatar skeleton, wherein an asymmetric modification of the one or more skeletal components of the user avatar asymmetrically alters the rendered appearance of the user avatar; and transmission means to transmit data descriptive of the modified user avatar skeleton to the second entertainment device, and the second entertainment device comprising; reception means to receive data descriptive of a modified user avatar skeleton from the first entertainment device; and rendering means operable to render the modified avatar of the first entertainment device in accordance with the three dimensional mesh as configured based upon the modified avatar skeleton, wherein an asymmetric modification of the one or more skeletal components of the user avatar asymmetrically alters the rendered appearance of the user avatar, the on-line server comprising; reception means to receive data descriptive of the modified user avatar skeleton from the first entertainment device; and transmission means to transmit data descriptive of the modified user avatar skeleton to a the second entertainment device.
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17. A method of avatar customisation for an on-line virtual environment comprising the steps of:
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selecting a user avatar for use in the on-line virtual environment; modifying one or more properties of one or more skeletal components of the user avatar via a user interface that enables asymmetric modifications of the one or more skeletal components of the user avatar; configuring a three dimensional mesh representing some or all of the user avatar based upon at least a first property of the one or more skeletal components of the user avatar; and rendering the user avatar in accordance with the three dimensional mesh as configured in response to the modified user avatar skeleton, wherein an asymmetric modification of the one or more skeletal components of the user avatar asymmetrically alters the rendered appearance of the user avatar. - View Dependent Claims (18, 20, 21, 22, 23, 24, 25)
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19. (canceled)
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26. A method of administering a multi-player online virtual environment, comprising the steps of:
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receiving data descriptive of respective modified avatar skeletons from a plurality of remote entertainment devices; and transmitting data descriptive of the respective modified avatar skeletons to the plurality of remote entertainment devices, wherein at least a first one of the respective modified avatar skeletons comprises an asymmetric modification of one or more skeletal components. - View Dependent Claims (27)
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28. A computer-readable medium having instructions stored thereon, the instructions, when executed by a processor, cause the processor to perform a method of avatar customisation for an on-line virtual environment, the method comprising the steps of:
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selecting a user avatar for use in the on-line virtual environment; modifying one or more properties of one or more skeletal components of the user avatar via a user interface that enables asymmetric modifications of the one or more skeletal components of the user avatar; configuring a three dimensional mesh representing some or all of the user avatar based upon at least a first property of the one or more skeletal components of the user avatar; and rendering the user avatar in accordance with the three dimensional mesh as configured in response to the modified user avatar skeleton, wherein an asymmetric modification of the one or more skeletal components of the user avatar asymmetrically alters the rendered appearance of the user avatar.
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29. A computer-readable medium having instructions stored thereon, the instructions, when executed by a processor, cause the processor to perform a method of administering a multi-player online virtual environment, the method comprising the steps of:
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receiving data descriptive of respective modified avatar skeletons from a plurality of remote entertainment devices; and transmitting data descriptive of the respective modified avatar skeletons to the plurality of remote entertainment devices, wherein at least a first one of the respective modified avatar skeletons comprises an asymmetric modification of one or more skeletal components.
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Specification