MOBILE GAMING ALERT
First Claim
Patent Images
1. A method comprising:
- receiving a datastream describing news;
extracting one or more descriptions of current events from the datastream;
identifying event matches based on the one or more descriptions of current events and event descriptions associated with games; and
transmitting data describing event matches to a remote device.
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Abstract
Various embodiments of alerts on mobile devices are described. Other embodiments are described.
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Citations
44 Claims
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1. A method comprising:
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receiving a datastream describing news; extracting one or more descriptions of current events from the datastream; identifying event matches based on the one or more descriptions of current events and event descriptions associated with games; and transmitting data describing event matches to a remote device. - View Dependent Claims (2, 3, 4, 5)
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6. A system comprising:
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a data storage device storing information regarding a plurality of games, wherein a game includes a wager, an event with a plurality of possible outcomes, and a payout associated with each outcome, and wherein the stored information includes, for each game, a list of mobile devices registered to receive alerts associated with the game; and a processing device configured to; receive data comprising information related to the games; identify matches between information in the data and one or more games by searching game information stored in the data storage device; and for each match, generate at least one alert message for each mobile device registered to receive alerts associated with the game, wherein the alert message includes a summary of information from the data regarding the game including when a game event is scheduled to occur. - View Dependent Claims (7, 8, 9, 10, 11)
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12. A method comprising:
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specifying a gaming preference with gaming preference data indicative of one or more games; and transmitting the gaming preference data to a server. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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21. A method comprising:
receiving an alert message via a wireless communication transmission from a server, wherein the alert message includes information describing a game and a scheduled game event, wherein a game includes an event with a plurality of possible outcomes, a wager, and a payout associated with each outcome. - View Dependent Claims (22, 23, 24, 25)
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26. An apparatus comprising:
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a wireless communication transmitter and receiver configured to transmit signals to a server and receive signals from the server, wherein the server is programmed to access information associated with a plurality of games, each game including a wager, an event with a plurality of possible outcomes, and a payout associated with each outcome, and wherein the transmitter and receiver are further configured to; transmit gaming preference data to the server, the gaming preference data including data indicative of one or more games; and receive confirmation regarding the validity of the gaming preference and registration of the gaming preference from the gaming server; a display for displaying information about games and gaming preferences; and a data entry device for inputting gaming preference data. - View Dependent Claims (27, 28)
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29. A method comprising:
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receiving a datastream describing news; extracting one or more current event descriptions from the datastream; identifying event matches based on the one or more current event descriptions and gaming preferences; and transmitting data describing event matches to a remote device. - View Dependent Claims (30, 31, 32)
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33. A system comprising:
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a data storage device storing gaming preferences that include data indicative of one or more games and data identifying at least one mobile device registered to receive alerts regarding the games, wherein a game includes a wager, an event with a plurality of possible outcomes, and a payout associated with each outcome; and a processing device configured to; receive data comprising information related to one or more games; identify matches between information in the data and one or more gaming preferences by searching gaming preferences stored in the data storage device; and for each match, generate an alert message summarizing information from the data regarding games described by the gaming preference.
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34. A method comprising:
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reading alert registration data from a data storage device that stores records describing a plurality of games, wherein each record includes a list of mobile devices registered to receive alerts regarding the game; determining the number of mobile devices registered to receive alerts for all of the games in a subset of the plurality of games consisting of two or more games; determining an estimate of the correlation among user interests in the subset of games based at least in part on the count; and storing the estimate. - View Dependent Claims (36, 37, 38, 39, 40, 41)
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42. A method comprising:
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reading one or more gaming preferences registered for a mobile device; and identifying a set of games which are not implicated by any of the gaming preferences registered for the mobile device but that have high rates of coincidence of alert registration relative to other sets of games described in a register of gaming preference registrations for a plurality of mobile devices. - View Dependent Claims (43, 44)
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Specification