RANDOM GENERATED DISPLAY ASSOCIATED WITH GAMING DEVICE
First Claim
1. A method of displaying a pattern associated with a gaming device, the method comprising:
- receiving player inputs to place wagers on gaming events on the gaming device;
displaying gaming outcomes of the gaming events on the gaming device;
displaying an initial pattern; and
altering the initial pattern as play on the gaming device progresses.
1 Assignment
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Accused Products
Abstract
Embodiments of the present invention are directed to a method and system for displaying a pattern associated with a gaming device to heighten the gaming interest of players or potential players. These methods and systems include displaying an initial pattern and altering the initial pattern as play on the gaming device progresses, or as pattern modifying signals are otherwise received. The displayed pattern may be presented on any display device, including but not limited to the game screen or on any screen or panel on a gaming device, in a secondary display device attached or detached from the gaming device or table game, or any other display applications used on or with a gaming device or table.
95 Citations
38 Claims
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1. A method of displaying a pattern associated with a gaming device, the method comprising:
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receiving player inputs to place wagers on gaming events on the gaming device; displaying gaming outcomes of the gaming events on the gaming device; displaying an initial pattern; and altering the initial pattern as play on the gaming device progresses. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of displaying an image to a player of a gaming device, the method comprising:
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displaying an initial image; receiving an image modifying signal; determining a portion of the initial image to modify in response to the image modifying signal; generating a modified image; and displaying the modified image to the player. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A gaming device comprising:
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a player gaming station to allow a player to place a wager on a gaming event; a pattern display configured to display an image independent of awards associated with the game event; and a processor configured to modify the image in response to an image modifying signal. - View Dependent Claims (22, 23, 24, 25, 26, 27)
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28. A gaming system for displaying a visual pattern associated with at least one gaming device, the system comprising:
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a memory to store pattern data associated with an initial pattern image; a processor configured to modify the pattern data in response to an image modifying signal and generate a modified pattern image; and a pattern display operatively connected to the processor configured to display the modified pattern image generated by the processor. - View Dependent Claims (29, 30, 31, 32)
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33. A method of displaying an image to a player of a gaming device, the method comprising:
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displaying an image; receiving a first gaming outcome on the gaming device; modifying a first portion of the image with a first pattern mark in response to the first gaming outcome; displaying the image with the modified first portion to the player; receiving a second gaming outcome on the gaming device; modifying a second portion of the image with a second pattern mark in response to the second gaming outcome, wherein the second portion of the image is sequentially related to the first portion of the image; and displaying the image with the modified first and second portions to the player. - View Dependent Claims (34, 35, 36, 37, 38)
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Specification