METHODS AND REGULATED GAMING MACHINES INCLUDING GAME GADGETS CONFIGURED FOR PLAYER INTERACTION USING SERVICE ORIENTED SUBSCRIBERS AND PROVIDERS
First Claim
1. A method, comprising:
- providing a regulated gaming machine in a regulated gaming system that includes a plurality of distributed computer nodes communicating over a network using a service oriented communication protocol, the gaming machine including a touch-screen display;
providing a plurality of game gadgets, each enabling player interaction via respective predetermined interaction zones of the touch-screen display, at least one of the game gadgets corresponding to a game that is selectable and playable on the gaming machine by the player;
providing a service oriented subscriber executing in a predetermined one of the plurality of computer nodes;
providing and associating a service oriented provider with each of the plurality of game gadgets, each service oriented provider being configured to control its associated game gadget, each of the provided game gadgets being configured to allow interaction between the player and the service oriented subscriber;
displaying at least some of the plurality of game gadgets on the touch-screen display;
detecting a selection on the touch-screen, by the player, of one of the displayed game gadgets, andresponsive to detecting the player selection, carrying out a selected interaction between the player and the service oriented subscriber with respect to the selected game gadget.
1 Assignment
0 Petitions
Accused Products
Abstract
A regulated gaining machine including a touch-screen display is provided in a gaining system that includes a plurality of distributed computer nodes communicating over a network using a service oriented communication protocol. A plurality of game gadgets are provided, each enabling player interaction via respective predetermined interaction zones of the touch-screen display, and at least one of which is associated with a game that is selectable and playable on the gaming machine. A service oriented subscriber executes in a predetermined one of the plurality of computer nodes and a service oriented provider is associated with each of the plurality of game gadgets, each being configured to control its associated game gadget. Each of the provided game gadgets is configured to allow interaction between the player and the service oriented subscriber. At least some of the game gadgets are displayed on the touch-screen display, and a player selection of one of the game gadgets is detected on the touch-screen. Responsive to detecting the player selection, a selected interaction is carried out between the player and the service oriented subscriber with respect to the selected game gadget.
64 Citations
27 Claims
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1. A method, comprising:
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providing a regulated gaming machine in a regulated gaming system that includes a plurality of distributed computer nodes communicating over a network using a service oriented communication protocol, the gaming machine including a touch-screen display; providing a plurality of game gadgets, each enabling player interaction via respective predetermined interaction zones of the touch-screen display, at least one of the game gadgets corresponding to a game that is selectable and playable on the gaming machine by the player; providing a service oriented subscriber executing in a predetermined one of the plurality of computer nodes; providing and associating a service oriented provider with each of the plurality of game gadgets, each service oriented provider being configured to control its associated game gadget, each of the provided game gadgets being configured to allow interaction between the player and the service oriented subscriber; displaying at least some of the plurality of game gadgets on the touch-screen display; detecting a selection on the touch-screen, by the player, of one of the displayed game gadgets, and responsive to detecting the player selection, carrying out a selected interaction between the player and the service oriented subscriber with respect to the selected game gadget. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 25, 26, 27)
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24. A method, comprising:
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providing a regulated gaming machine in a gaming system that includes a plurality of distributed computer nodes communicating over a network using a service oriented protocol, the gaming machine including a touch-screen display; providing a plurality of video service oriented subscribers coupled to the network and executing in one of the plurality of computer nodes; providing a plurality of video gadgets, each video gadget enabling interaction between the player and one of the plurality of video service oriented subscribers over the network via a respective associated interaction zone on the touch-screen display; providing a video service oriented provider executing in the gaming machine and coupled to the network; detecting an interaction, by the player, within the interaction zone associated with one of the provided plurality of video gadgets, and responsive to detecting the player interaction, the video service oriented provider requesting and obtaining a video streaming service from a selected one of the plurality of video service subscribers over the network and providing the obtained video streaming service to the touch-screen display to thereby enable the touch-screen display to render video content obtained from the selected video service oriented subscriber.
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Specification