METHODS AND REGULATED GAMING MACHINES CONFIGURED FOR SERVICE ORIENTED SMART DISPLAY BUTTONS
First Claim
1. A regulated gaming system including a plurality of computer nodes communicating over a network, at least one of the plurality of computer nodes including a gaming machine, the gaming machine comprising:
- a game controller and an interactivity apparatus to accept wagers from a player and to provide random outcomes while playing a game, the interactivity apparatus including at least one video display;
a menu of available player-selectable games;
at least one option button, a function of each option button changing depending upon which of the player-selectable games is selected by the player;
a non-video display associated with each option button, the non-video display being configured to indicate at least one of a status and a function of the associated option button, anda non-video services subscriber configured to receive, over the network, selected non-video display services to which the non-video services subscriber has subscribed from a non-video display services provider executing in at least one of the plurality of nodes.
1 Assignment
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Accused Products
Abstract
A regulated gaming system includes a plurality of computer nodes communicating over a network. At least one of the computer nodes includes a gaming machine, which may include a game controller and an interactivity apparatus to accept wagers from a player and to provide random outcomes while playing a game. The interactivity apparatus may include one or more video displays; a menu of available player-selectable games and one or more option buttons, the function of which changes depending upon which of the player-selectable games is selected by the player. A non-video display is associated with each option button, and is configured to indicate the status and/or the function thereof. The gaming machine includes a non-video services subscriber configured to receive, over the network, selected non-video display services to which the non-video services subscriber has subscribed from a non-video display services provider executing in one or more of the computer nodes.
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Citations
46 Claims
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1. A regulated gaming system including a plurality of computer nodes communicating over a network, at least one of the plurality of computer nodes including a gaming machine, the gaming machine comprising:
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a game controller and an interactivity apparatus to accept wagers from a player and to provide random outcomes while playing a game, the interactivity apparatus including at least one video display; a menu of available player-selectable games; at least one option button, a function of each option button changing depending upon which of the player-selectable games is selected by the player; a non-video display associated with each option button, the non-video display being configured to indicate at least one of a status and a function of the associated option button, and a non-video services subscriber configured to receive, over the network, selected non-video display services to which the non-video services subscriber has subscribed from a non-video display services provider executing in at least one of the plurality of nodes. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A method, comprising:
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providing a gaining machine in a regulated gaming system including a plurality of computer nodes communicating over a network, the gaming machine comprising; a game controller and interactivity apparatus to accept wagers from a player and to provide random outcomes while playing a game, the interactivity apparatus including at least one video display; a menu of available player-selectable games; at least one option button, and a non-video display associated with each option button, the non-video display being configured to indicate at least one of a status and a function of the associated option button; receiving a selection, from the menu of available player-selectable games, of a game from the player; setting the function of each option button depending upon the game selected by the player; providing non-video display services over the network to a non-video display services subscriber executing in one of the plurality of computer nodes; subscribing to non-video display services provided by a non-video display services provider executing in one of the plurality of computer nodes; consuming non-video display services provided by the non-video services provider over the network, and controlling the non-video display to display at least one of a status and the set function according to the consumed non-video display services provided by the non-video services provider. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
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39. A gaming machine, comprising:
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a game controller and an interactivity apparatus to accept wagers from a player and to provide random outcomes while playing a game, the interactivity apparatus including at least one video display; a menu of available player-selectable games; a front panel plate; an option button, the option button including a button housing and a button plunger, a function of the option button being configured to change depending upon which of the player-selectable games is selected by the player, and a non-video display coupled to the front panel plate, the non-video display being configured to indicate at least one of a status and a function of the option button, the option button being disposed at least partially over the non-video display and including an at least partially transparent portion such that the iron-video display is viewable therethrough, the non-video display being unattached to the button housing and to the button plunger. - View Dependent Claims (40, 41, 42, 43, 44, 45, 46)
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Specification