INTERACTIVE VIDEO TRAINING OF PERCEPTUAL DECISION-MAKING
First Claim
1. An interactive video training method, programmed into a computer application, for targeting and enhancing cognitive recognition in a rapid response performance skill associated with baseball pitch recognition, the method comprising:
- a) identifying and de-coupling a cognitive component of a psychomotor skill associated with recognizing a rapidly moving baseball and executing a rapid response involving the prediction of the ultimate location of the rapidly moving baseball in a limited time of less than 500 milliseconds that challenge human reaction time;
b) addressing the cognitive component with mediated training involving interactive video occlusion techniques, utilizing a computer that performs interactive tasks programmed into a computer application, for playing videos to provide for temporal display of a rapidly moving baseball and cutting off the visual display within 500 milliseconds, such that predicting the ultimate location of the rapidly moving baseball requires a rapid response based on limited visual information, wherein the mediated training includes;
i) editing video, using the computer programmed with a computer application, of a pitch leaving a pitcher'"'"'s hand into three different lengths associated with varying degrees of difficulty where the most difficult edited video cuts to black immediately after the baseball leaves the pitcher'"'"'s hand, so as to provide progressive difficulty from easier to more difficult occlusion points for pitch recognition training;
ii) displaying, utilizing the computer for performing interactive tasks programmed into a computer application, the sequence of videos of the pitch to an individual, recording the individual'"'"'s response as to prediction of an ultimate location of the baseball, and providing immediate corrective feedback; and
iii) repeating the above mediated training, for training an individual to more rapidly recognize and select an accurate response; and
c) re-coupling the cognitive component with the motor skill component to improve an individual'"'"'s skill in predicting of an ultimate location of a rapidly moving baseball in less than 500 milliseconds, and executing the performance of the full psychomotor skill.
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Abstract
An interactive video training method is provided for targeting and enhancing cognitive recognition in a rapid response performance skill is provided. The method comprises identifying a cognitive component of performance skill requiring a rapid response in a limited time, developing video occlusion techniques for measuring cognitive expertise of an individual in recognizing and selecting an accurate response, and applying the video occlusion techniques for the purpose of mediated training for enhancing an individual'"'"'s skills in recognizing and selecting an accurate response in the performance skill. The method may further comprise the step of measuring the improvement in the individual'"'"'s performance skill after application of the video occlusion techniques.
34 Citations
20 Claims
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1. An interactive video training method, programmed into a computer application, for targeting and enhancing cognitive recognition in a rapid response performance skill associated with baseball pitch recognition, the method comprising:
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a) identifying and de-coupling a cognitive component of a psychomotor skill associated with recognizing a rapidly moving baseball and executing a rapid response involving the prediction of the ultimate location of the rapidly moving baseball in a limited time of less than 500 milliseconds that challenge human reaction time; b) addressing the cognitive component with mediated training involving interactive video occlusion techniques, utilizing a computer that performs interactive tasks programmed into a computer application, for playing videos to provide for temporal display of a rapidly moving baseball and cutting off the visual display within 500 milliseconds, such that predicting the ultimate location of the rapidly moving baseball requires a rapid response based on limited visual information, wherein the mediated training includes; i) editing video, using the computer programmed with a computer application, of a pitch leaving a pitcher'"'"'s hand into three different lengths associated with varying degrees of difficulty where the most difficult edited video cuts to black immediately after the baseball leaves the pitcher'"'"'s hand, so as to provide progressive difficulty from easier to more difficult occlusion points for pitch recognition training; ii) displaying, utilizing the computer for performing interactive tasks programmed into a computer application, the sequence of videos of the pitch to an individual, recording the individual'"'"'s response as to prediction of an ultimate location of the baseball, and providing immediate corrective feedback; and iii) repeating the above mediated training, for training an individual to more rapidly recognize and select an accurate response; and c) re-coupling the cognitive component with the motor skill component to improve an individual'"'"'s skill in predicting of an ultimate location of a rapidly moving baseball in less than 500 milliseconds, and executing the performance of the full psychomotor skill. - View Dependent Claims (2, 3, 4, 5, 6)
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7. An interactive video training method, programmed into a computer application, for targeting and enhancing cognitive recognition in a rapid response performance skill associated with baseball pitch recognition, the method comprising:
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identifying a cognitive component of performance skill associated with an activity that requires recognizing visual cues relating to a rapidly moving baseball and further requires executing a rapid response involving the prediction of the location of the rapidly moving baseball in a limited time of less than 500 milliseconds that challenge human reaction time; developing video occlusion techniques, utilizing a computer that performs interactive tasks programmed into a computer application, for playing videos to provide for temporal display of a rapidly moving baseball and cutting off the visual display within 500 milliseconds, such that predicting the ultimate location of the rapidly moving baseball requires a rapid response based on limited visual information, wherein the video occlusion techniques include; i) editing video, using the computer programmed with a computer application, of a pitch leaving a pitcher'"'"'s hand into three different lengths associated with varying degrees of difficulty, where the most difficult edited video cuts to black immediately after the baseball leaves the pitcher'"'"'s hand, so as to provide progressive difficulty from easier to more difficult occlusion points for measuring cognitive expertise of an individual in recognizing and selecting an accurate response; applying the video occlusion techniques, utilizing the computer for performing interactive tasks programmed into a computer application for displaying brief video clips of a rapidly moving object to an individual, for the purpose of mediated training for enhancing an individual'"'"'s skills in recognizing a rapidly moving baseball, predicting its ultimate location in less than 500 milliseconds based on limited visual information, and selecting an accurate response in executing the performance skill, wherein the application of video occlusion techniques for providing mediated training includes; i) displaying, utilizing the computer for performing interactive tasks programmed into a computer application, the sequence of videos to an individual to provide progressive difficulty from easier to more difficult occlusion points, ii) recording the individual'"'"'s response as to prediction of an ultimate location of the baseball, and iii) providing immediate corrective feedback to the individual, and iv) repeating the above mediated training in order to increase speed and accuracy of an individuals'"'"' prediction of ultimate location of a rapidly moving baseball. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15)
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16. An interactive video training system for providing mediated training to improve a sports performance based skill requiring a rapid response in a limited time period, the interactive video system comprising:
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a video means for performing the interactive video occlusion technique of temporally displaying to an individual a succession of videos of a rapidly moving baseball that requires the prediction of an ultimate location of a rapidly moving baseball within 500 milliseconds, a computer for performing interactive tasks programmed into a computer application, for introducing and playing the succession of videos utilizing the video means, which are displayed for a limited viewing time of less than 500 milliseconds, such that predicting the ultimate location of the rapidly moving baseball requires a rapid response based on limited visual information, wherein the computer and video means for performing the interactive video occlusion technique is configured to enable editing video of a pitch leaving a pitcher'"'"'s hand in three different lengths associated with varying degrees of difficulty, where the most difficult edited video cuts to black immediately after the baseball leaves the pitcher'"'"'s hand, so as to provide progressive difficulty from easier to more difficult occlusion points for pitch recognition training; a selection means for enabling the individual to select a predicted outcome and ultimate location of the rapidly moving baseball, and for providing immediate corrective feedback to the individual; and wherein the computer application for introducing and playing the succession of videos via the video means is configured to display a sequence of videos of a baseball pitch to an individual so as to progressively reduce the viewing time of the rapidly moving baseball, and the selection means is configured to record the individual'"'"'s prediction of an ultimate location of the baseball and provide immediate corrective feedback to the individual, to train the individual to more rapidly recognize visual cues of the rapidly moving baseball, predict its ultimate location based on limited visual information, and select an accurate response to the rapidly moving baseball for enhancing the individual'"'"'s sports performance skill. - View Dependent Claims (17, 18, 19, 20)
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Specification