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GAME SYSTEM, GAME APPARATUS, GAME SERVER, AND RECORDING MEDIUM RECORDED WITH A PROGRAM FOR GAMES

  • US 20100255917A1
  • Filed: 03/31/2010
  • Published: 10/07/2010
  • Est. Priority Date: 03/31/2009
  • Status: Abandoned Application
First Claim
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1. A game system comprising:

  • a plurality of first game devices for executing a first game program, each operated by a plurality of players;

    a plurality of second game devices for executing a second game program, each operated by a plurality of players;

    a first game control server; and

    at least one second game control server capable of intercommunicating with the first game control server,the first game control server including;

    a first data storing section for storing at least game result data for each of the players operating the first game devices;

    a first usable data transmitting section for transmitting first usable data to the at least one second game control server in response to a transmission request command from the at least one second game control server, the first usable data being included in the game result data for each of the players, which are stored in the first data storing section, and being usable by each of the players when the second game program is executed by the player in the second game device; and

    a first usable data storing section for storing second usable data transmitted from the at least one second game control server; and

    the at least one second game control server including;

    a second data storing section for storing at least game result data for each of the players operating the second game devices;

    a second usable data transmitting section for transmitting the second usable data to the first game control server in response to a transmission request command from the first game control server, the second usable data being included in the game result data for each of the players, which are stored in the second data storing section, and being usable by each of the players when the first game program is executed by the player in the first game device; and

    a second usable data storing section for storing the first usable data transmitted from the first game control server,wherein the first game program is configured to allow each of the players operating the first game devices to proceed with the game using the data for the player stored in the first data storing section and the data for the player stored in the first usable data storing section; and

    wherein the second game program is configured to allow each of the players operating the second game devices to proceed with the game using the data for the player stored in the second data storing section and the data for the player stored in the second usable data storing section.

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