GAME SYSTEM, GAME APPARATUS, GAME SERVER, AND RECORDING MEDIUM RECORDED WITH A PROGRAM FOR GAMES
First Claim
1. A game system comprising:
- a plurality of first game devices for executing a first game program, each operated by a plurality of players;
a plurality of second game devices for executing a second game program, each operated by a plurality of players;
a first game control server; and
at least one second game control server capable of intercommunicating with the first game control server,the first game control server including;
a first data storing section for storing at least game result data for each of the players operating the first game devices;
a first usable data transmitting section for transmitting first usable data to the at least one second game control server in response to a transmission request command from the at least one second game control server, the first usable data being included in the game result data for each of the players, which are stored in the first data storing section, and being usable by each of the players when the second game program is executed by the player in the second game device; and
a first usable data storing section for storing second usable data transmitted from the at least one second game control server; and
the at least one second game control server including;
a second data storing section for storing at least game result data for each of the players operating the second game devices;
a second usable data transmitting section for transmitting the second usable data to the first game control server in response to a transmission request command from the first game control server, the second usable data being included in the game result data for each of the players, which are stored in the second data storing section, and being usable by each of the players when the first game program is executed by the player in the first game device; and
a second usable data storing section for storing the first usable data transmitted from the first game control server,wherein the first game program is configured to allow each of the players operating the first game devices to proceed with the game using the data for the player stored in the first data storing section and the data for the player stored in the first usable data storing section; and
wherein the second game program is configured to allow each of the players operating the second game devices to proceed with the game using the data for the player stored in the second data storing section and the data for the player stored in the second usable data storing section.
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Accused Products
Abstract
In a game system which may keep players interested in two or more games for a long time, a first game control server stores game result data transmitted from a first game device in a first data storing section. Then, the first game control server generates first usable data based on the newly stored game result data, and stores the first usable data in a data storing means of a first usable data transmitting section in which the first usable data are ready for transmission. Upon receipt of a transmission request command from a second game control server, the first game control server transmits the first usable data to the second game control server. Each player may execute a game program using the data obtained from a previously executed game and other usable data transmitted from a different game device.
15 Citations
10 Claims
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1. A game system comprising:
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a plurality of first game devices for executing a first game program, each operated by a plurality of players; a plurality of second game devices for executing a second game program, each operated by a plurality of players; a first game control server; and at least one second game control server capable of intercommunicating with the first game control server, the first game control server including; a first data storing section for storing at least game result data for each of the players operating the first game devices; a first usable data transmitting section for transmitting first usable data to the at least one second game control server in response to a transmission request command from the at least one second game control server, the first usable data being included in the game result data for each of the players, which are stored in the first data storing section, and being usable by each of the players when the second game program is executed by the player in the second game device; and a first usable data storing section for storing second usable data transmitted from the at least one second game control server; and the at least one second game control server including; a second data storing section for storing at least game result data for each of the players operating the second game devices; a second usable data transmitting section for transmitting the second usable data to the first game control server in response to a transmission request command from the first game control server, the second usable data being included in the game result data for each of the players, which are stored in the second data storing section, and being usable by each of the players when the first game program is executed by the player in the first game device; and a second usable data storing section for storing the first usable data transmitted from the first game control server, wherein the first game program is configured to allow each of the players operating the first game devices to proceed with the game using the data for the player stored in the first data storing section and the data for the player stored in the first usable data storing section; and wherein the second game program is configured to allow each of the players operating the second game devices to proceed with the game using the data for the player stored in the second data storing section and the data for the player stored in the second usable data storing section. - View Dependent Claims (2, 3, 4, 9, 10)
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5. A game device that proceeds with a game using game result data obtained by a player from a previously executed game, comprising:
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a data receiving section for receiving at least the game result data previously obtained and other usable data from a game control server to which the game device is connected via a communication network, wherein the usable data are at least a part of game result data obtained by the player as a result of a different sort of game executed by the player in a different game device; a game executing section for executing the game using the game result data and other usable data; a game result data storing section for storing game result data newly generated as a result of the game executed by the game executing section; and a data transmitting section for transmitting the game result data newly generated and stored in the game result data storing section to the game control server via the communication network upon completion of the game. - View Dependent Claims (6)
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7. A computer-readable recording medium recorded with a game program to be used in a computer of a game device to proceed with a game using game result data obtained by a player from a previously executed game, the game program implementing in the computer of the game device:
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a data receiving section for receiving at least the game result data obtained from the previously executed game and other usable data from a game control server to which the game device is connected via a communication network, wherein the usable data are at least a part of game result data obtained by the player as a result of a different sort of game executed by the player in a different game device; a game executing section for executing the game using the game result data and other usable data; a game result data storing section for storing game result data newly generated as a result of the game executed by the game executing section; a data transmitting section for transmitting the game result data newly generated and stored in the game result data storing section to the game control server via the communication network upon completion of the game; and a new usable data notifying section for notifying the player of new usable data which have newly been obtained and included in the other usable data, but were not present in the other usable data when the game was previously executed.
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8. A game system comprising:
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a plurality of first game devices for executing a first game program, each operated by a plurality of players; a plurality of second game devices for executing a second game program, each operated by a plurality of players; and a game server including; a first data storing section for storing at least game result data for each of the players operating the first game devices; a second data storing section for storing at least game result data for each of the players operating the second game devices; a first usable data providing section for providing the second game devices with first usable data that are included in the game result data for each of the players, which are stored in the first data storing section, and that are usable by each of the players when the second game program is executed by the player in the second game device; and a second usable data providing section for providing the first game devices with second usable data that are included in the game result data for each of the players, which are stored in the second data storing section, and that are usable by each of the players when the first game program is executed by the player in the first game device, wherein the first game program is configured to allow each of the players operating the first game devices to proceed with the game using the game result data for the player stored in the first data storing section and the second usable data for the player provided by the second usable data providing section; and wherein the second game program is configured to allow each of the players operating the second game devices to proceed with the game using the game result data for the player stored in the second data storing section and the first usable data for the player provided by the first usable data providing section.
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Specification