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METHODS AND SYSTEMS FOR ENABLING CONTROL OF ARTIFICIAL INTELLIGENCE GAME CHARACTERS

  • US 20100261527A1
  • Filed: 04/10/2009
  • Published: 10/14/2010
  • Est. Priority Date: 04/10/2009
  • Status: Active Grant
First Claim
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1. In a computer-implemented game, a method for controlling an artificial-intelligence (AI) character, the method comprising:

  • entering a command mode, the command mode enabling control of the AI character, the entering a command mode occurs while substantially maintaining an existing display of the game;

    sequentially specifying a plurality of locations within a virtual space of the game, the plurality of locations defining a path for the AI character;

    moving the AI character along the path to the plurality of locations in the order they were specified.

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