Base Station for Position Location
First Claim
1. A system to interface with a game console to control a video game, comprising:
- a game client;
a base station being interfaced with the game client, the base station having processing circuitry, the processing circuitry configured to send and receive data between the base station and the game client, the base station further configured to process position data; and
a controller being interfaced with the base station, the controller having hardware to process movement data of the controller and communicate the movement data to the base station, the base station processing the position data of the controller, the position data being relayed from the base station to the game client to determine a relative position of the controller to the base station, wherein changes in the relative position of the controller facilitate interactive control with the video game.
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Accused Products
Abstract
In one embodiment, a system to interface with a game console to control a video game is disclosed. The system includes a game console and a base station that is interfaced with the game console. The base station has processing circuitry that is configured to send and receive data between the base station and the game console. The base station is also configured to process position data. The system also includes a controller that is interfaced with the base station. The controller has hardware to process movement data of the controller and communicate the movement data to the base station. The base station processes the position data of the controller, and relays the position data from the base station to the game console to determine a relative position of the controller to the base station. Wherein changes in the relative position of the controller facilitate interactive control with the video game.
108 Citations
21 Claims
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1. A system to interface with a game console to control a video game, comprising:
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a game client; a base station being interfaced with the game client, the base station having processing circuitry, the processing circuitry configured to send and receive data between the base station and the game client, the base station further configured to process position data; and a controller being interfaced with the base station, the controller having hardware to process movement data of the controller and communicate the movement data to the base station, the base station processing the position data of the controller, the position data being relayed from the base station to the game client to determine a relative position of the controller to the base station, wherein changes in the relative position of the controller facilitate interactive control with the video game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system to determine position of a controller relative to a base station during game play, comprising:
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a game console for facilitating the game play; a controller having controller hardware, the controller hardware includes motion sensing devices and a radio to send motion data from the motion sensing devices; and a base station in communication with the controller and the game console, the base station having a radio to receive the motion data from the motion sensing devices, the base station further having circuitry to define a reference plane, the circuitry including a light emitter to project a reference line that visually extends from and away from the base station, the reference line being representative of the reference plane, the base station having adjustable features that allow the reference line to be approximately leveled relative to a supporting surface, wherein the reference plane is used to determine the position of the controller relative to the base station. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A method for interacting with a game console to control a video game, comprising:
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(a) establishing communications between the game console and a base station; (b) calibrating the base station, the calibration establishing a reference plane to determine a position relative to the base station; (c) establishing communication between a controller and the base station, the communications between the controller and the base station transmitting motion detection data from the controller to the base station; (d) determining a first position of the controller relative to the base station using the reference plane and a first sample of the motion detection data; (e) determining a second position of the controller relative to the base station using a second sample of the motion detection data; (f) controlling the video game based on changes between the first position and the second position; and (f) periodically repeating (d)-(f). - View Dependent Claims (20)
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21. The method as recited in claim 21, wherein the light emitted illustrates visual position data to users, such that users are provided with relative position feedback of each users position relative to the base station during game play of the video game.
Specification