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Fixed Function Pipeline Application Remoting Through A Shader Pipeline Conversion Layer

  • US 20100302261A1
  • Filed: 05/29/2009
  • Published: 12/02/2010
  • Est. Priority Date: 05/29/2009
  • Status: Active Grant
First Claim
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1. A method for sending graphics calls for an application that uses a fixed function pipeline application programming interface (API) to a client via a remote session that supports sending shader pipeline API calls, comprising:

  • intercepting a fixed function pipeline API call of the application;

    wrapping the fixed function pipeline call;

    mapping the wrapped call to a shader pipeline API call; and

    sending the shared pipeline API call to the client.

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