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Game Device, Image Generation Method, Information Recording Medium And Program

  • US 20100304808A1
  • Filed: 11/26/2008
  • Published: 12/02/2010
  • Est. Priority Date: 11/28/2007
  • Status: Active Grant
First Claim
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1. A game device wherein an opponent character shoots an object toward an own character in a virtual space, the device comprising:

  • a dividing unit (242) divides a predetermined plane in a field of vision, within whose bounds a character exists, into a plurality of blocks;

    a selecting unit (243) randomly selects a predetermined number of arbitrary target positions in each of the blocks thus divided;

    a determining unit (244) determines whether the object can reach each of the target positions thus selected, based on a positional relationship with the opponent character, who is an attacker;

    a deciding unit (245) randomly decides at least one target position from among the target positions determined to be reachable; and

    an image generating unit (250) generates a game image including the own character attacked by an object shot at the decided target position.

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