GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING COMPETITIVE WAGERING GAMES
First Claim
1. A gaming system comprising:
- at least one display device;
at least one input device;
at least one processor; and
at least one memory device which stores a plurality of instructions which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) display a competition game between a player and an opponent,(b) display a wagering game, the wagering game being operable upon a wager placed by the player, the wagering game associated with a paytable,(c) for the wagering game;
(i) generate a first symbol combination associated with the wagering game for the player,(ii) determine a wagering game outcome for the player based on the generated first symbol combination, and(iii) provide the player any award resulting from the determined wagering game outcome based on the paytable,(d) for the competition game;
(i) display a first game event associated with the competition game based on the generated first symbol combination for the player,(ii) generate a second symbol combination associated with the wagering game for the opponent, and(iii) display a second game event associated with the competition game based on the generated second symbol combination for the opponent,(e) determine a competition outcome based on the first game event and the second game event, and(f) provide the player any award resulting from the determined competition outcome.
1 Assignment
0 Petitions
Accused Products
Abstract
The gaming system and method disclosed herein provides a player with an opportunity to compete against an opponent (either a virtual opponent or a human opponent). In one embodiment, the gaming system and method provide a competition game that operates concurrently with a wagering game. In one embodiment, the competition game includes a turn-based video game which enables a player to compete against an opponent. Different generated symbol combinations for the wagering game represent different game actions or sequences for the competition game. That is, the symbols or symbol combinations generated in the wager game determine which game actions or sequences the gaming system causes to occur for the competition game. Based on such displayed game actions and sequences, the disclosed gaming system and method determines whether the player or the opponent wins that competition for the competition game.
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Citations
22 Claims
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1. A gaming system comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a competition game between a player and an opponent, (b) display a wagering game, the wagering game being operable upon a wager placed by the player, the wagering game associated with a paytable, (c) for the wagering game; (i) generate a first symbol combination associated with the wagering game for the player, (ii) determine a wagering game outcome for the player based on the generated first symbol combination, and (iii) provide the player any award resulting from the determined wagering game outcome based on the paytable, (d) for the competition game; (i) display a first game event associated with the competition game based on the generated first symbol combination for the player, (ii) generate a second symbol combination associated with the wagering game for the opponent, and (iii) display a second game event associated with the competition game based on the generated second symbol combination for the opponent, (e) determine a competition outcome based on the first game event and the second game event, and (f) provide the player any award resulting from the determined competition outcome. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A gaming system comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a competition game between a player and an opponent, (b) display a player eligibility meter associated with the competition game, the meter indicating the player'"'"'s eligibility remaining the competition game, (c) display an opponent eligibility meter associated with the competition game, the meter indicating the opponent'"'"'s eligibility remaining the competition game, (d) display a wagering game, the wagering game being operable upon a wager placed by the player, the wagering game associated with a paytable, (e) for the wagering game; (i) randomly generate a first symbol combination associated with the player, (ii) determine any award for the player based on the first symbol combination and the paytable, and (iii) provide any determined award to the player, (f) for the competition game; (i) display a first game event associated with the competition game based on the first symbol combination, (ii) randomly generate a second symbol combination associated with the opponent, (iii) display a second game event associated with the competition game based on the second symbol combination, (iv) determine whether to modify at least one of the player eligibility meter and the opponent eligibility meter based on the displayed first game event and the displayed second game event, (v) if the determination is to modify at least one of the player eligibility meter and the opponent eligibility meter, display at least one of the modified player eligibility meter and the modified opponent eligibility meter, and (vi) determine a competition outcome between the player and the opponent based on the displayed player eligibility meter and the displayed opponent eligibility meter. - View Dependent Claims (10, 11, 12, 13, 14)
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15. A gaming system comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a competition game between a player and an opponent, (b) display a bonus triggering event progress meter associated with the competition game, (c) for the competition game; (i) display a first one of a plurality of events for the player, (ii) display a second one of the plurality of events for the opponent, and (iii) determine a competition outcome based on the displayed first event and the displayed second event, (d) increase the bonus triggering event progress meter based on the determined competition outcome, (e) determine whether the bonus triggering event progress meter reaches a designated value, and (f) if the bonus triggering event progress meter reaches the designated value, cause a bonus award to be provided to the player. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22)
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Specification