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SYNTHETIC ENVIRONMENT BROADCASTING

  • US 20100304869A1
  • Filed: 03/02/2010
  • Published: 12/02/2010
  • Est. Priority Date: 06/02/2009
  • Status: Abandoned Application
First Claim
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1. A method, comprising:

  • receiving an input from a client indicating a request to retrieve data associated with a synthetic environment;

    using an emulated game client to capture data in a first display perspective associated with the synthetic environment;

    graphically encoding the data captured by the emulated game client using a graphics engine, the data being encoded into a graphical format;

    transmitting the data from the graphics engine to a video encoding server;

    broadcasting the data after being encoded by the video encoding server to the client in response to the request, the data being broadcast in substantially real-time by the video encoding server; and

    presenting the data being broadcast on the client, wherein the data is rendered on the client in a second display perspective that is substantially similar to the first display perspective.

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