Avatar Integrated Shared Media Experience
First Claim
1. A method for providing a shared media experience in a group comprising two or more users, each user operating a respective computing device and communicatively coupled via a network, the method comprising:
- establishing membership in the group;
participating in a process for selecting a media entity to be shared by the group;
receiving indication of a selected media entity to be shared by the group and rendering a representation of the selected media entity on one of the computing devices;
receiving data for rendering the selected media entity and rendering the received data on a user interface device coupled to said one of the computing devices;
displaying on said user interface device, along with the data for rendering the selected media entity, avatars representing the users of the group, the avatars rendered so as to depict a shared media experience; and
receiving an indication of an emotion from one of the users and, in response, causing the avatar corresponding to said one of the users to perform an animation on said user interface device that conveys the indicated emotion.
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Accused Products
Abstract
A method and system are disclosed in which a group of people are able to replicate the physical world experience of going with a group of friends to pick a movie, watch the movie together, and provide commentary on the movie itself in the virtual world on a virtual couch while each user is sitting in different physical locations. Additionally, the virtual representation of the destination that the group of people are watching the movie together in can be themed to allow users to watch movies in different locations pivoting on special events or by the users choice.
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Citations
20 Claims
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1. A method for providing a shared media experience in a group comprising two or more users, each user operating a respective computing device and communicatively coupled via a network, the method comprising:
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establishing membership in the group; participating in a process for selecting a media entity to be shared by the group; receiving indication of a selected media entity to be shared by the group and rendering a representation of the selected media entity on one of the computing devices; receiving data for rendering the selected media entity and rendering the received data on a user interface device coupled to said one of the computing devices; displaying on said user interface device, along with the data for rendering the selected media entity, avatars representing the users of the group, the avatars rendered so as to depict a shared media experience; and receiving an indication of an emotion from one of the users and, in response, causing the avatar corresponding to said one of the users to perform an animation on said user interface device that conveys the indicated emotion. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A computing device configured to provide a shared media experience in a group comprising two or more users, each user operating a respective computing device and communicatively coupled via a network, the computing device comprising at least one processor, a user interface device, and at least one memory communicatively coupled to said at least one processor, the at least one memory having stored therein computer-executable instructions that, when executed by said at least one processor, cause the system to:
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receive indication of a selected media entity to be shared by the group; receive and render data for rendering the selected media entity on the user interface device; and exchange, with other users of the group, information for avatars and associated avatar emotions, the avatars representing the users of the group and the avatar emotions comprising indications of emotions selected by the users, the avatar emotion information sufficient to allow the computing device to render an animation that conveys the indicated emotion for an associated avatar. - View Dependent Claims (15, 16, 17, 18)
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19. A computer-readable storage medium comprising computer-readable instructions for providing a shared media experience in a group comprising two or more users, each user operating a respective computing device and communicatively coupled via a network, said computer-readable instructions comprising instructions for:
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receiving indication of a selected media entity to be shared by the group and rendering a representation of the selected media entity on a computing device; receiving data for rendering the selected media entity and causing the received data to be rendered on a user interface device coupled to the computing device; displaying on said user interface device, along with the data for rendering the selected media entity, avatars representing the users of the group, the avatars rendered so as to depict a shared media experience; receiving an indication of an emotion and, in response, causing one of the avatars to perform an animation on said user interface device that conveys the selected emotion; and sending the indication of the emotion to the other users of the group. - View Dependent Claims (20)
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Specification