PEER-TO-PEER BASED CONTENT DELIVERY IN A VIRTUAL UNIVERSE
First Claim
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1. A method for content delivery in a region of a virtual universe (VU), comprising:
- examining a capacity of the region of the VU to determine whether the capacity exceeds a predetermined threshold;
forming a set of subgroups of avatars in the region if the predetermined threshold is exceeded; and
transmitting VU data between the avatars of a particular one of the set of subgroups using a peer-to-peer broadcast.
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Abstract
The present invention permits performance adjustment in a virtual universe. In particular, the invention proposes a mixed server-based/peer-to-peer approach, in which transmission responsibilities are shifted towards peer-to-peer computing as the number of avatars within a region increases. The invention may foster fluid business transactions (e.g., sales) during times of high avatar load.
18 Citations
23 Claims
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1. A method for content delivery in a region of a virtual universe (VU), comprising:
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examining a capacity of the region of the VU to determine whether the capacity exceeds a predetermined threshold; forming a set of subgroups of avatars in the region if the predetermined threshold is exceeded; and transmitting VU data between the avatars of a particular one of the set of subgroups using a peer-to-peer broadcast. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system for content delivery in a region of a virtual universe (VU), comprising:
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a module for examining a capacity of the region of the VU to determine whether the capacity exceeds a predetermined threshold; a module for forming a set of subgroups of avatars in the region if the predetermined threshold is exceeded; and a module for transmitting VU data between the avatars of a particular one of the set of subgroups using a peer-to-peer broadcast. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A program product stored on a computer readable medium for content delivery in a region of a virtual universe (VU), the computer readable medium containing program code for causing a computer to:
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examine a capacity of the region of the VU to determine whether the capacity exceeds a predetermined threshold; form a set of subgroups of avatars in the region if the predetermined threshold is exceeded; and transmit VU data between the avatars of a particular one of the set of subgroups using a peer-to-peer broadcast. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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22. A method for content delivery in a region of a virtual universe (VU), comprising:
providing a computer infrastructure being operable to; examine a capacity of the region of the VU to determine whether the capacity exceeds a predetermined threshold; form a set of subgroups of avatars in the region if the predetermined threshold is exceeded; and transmit VU data between the avatars of a particular one of the set of subgroups using a peer-to-peer broadcast. - View Dependent Claims (23)
Specification