Electronic Game Device and Method of Using the Same
First Claim
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1. An electronic device for playing a game, comprising:
- a housing having an output device that can present a question to a user, the question having a correct answer, the housing defining a first axis and a second axis orthogonal to the first axis, the housing being movable about the first axis and movable about the second axis;
a motion detector disposed in the housing, the motion detector detecting movement of the housing about the first axis or the second axis; and
a control mechanism disposed in the housing and connected to the motion detector, the control mechanism determining whether the user has moved the housing about the first axis or the second axis, determining an answer to the question based on the detected movement of the housing about the first axis and/or the second axis, comparing the answer based on the detected movement of the housing, and providing an output based on whether the answer based on the detected movement is the correct answer to the question.
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Abstract
An electronic question and answer game device in accordance with the present invention comprises a housing that has several side walls or surfaces. A display screen is disposed on one of the sides. The display screen is configured to present a question to the user of the electronic device. The electronic game device includes several mechanisms that vary the methods in which a user can play the game.
103 Citations
20 Claims
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1. An electronic device for playing a game, comprising:
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a housing having an output device that can present a question to a user, the question having a correct answer, the housing defining a first axis and a second axis orthogonal to the first axis, the housing being movable about the first axis and movable about the second axis; a motion detector disposed in the housing, the motion detector detecting movement of the housing about the first axis or the second axis; and a control mechanism disposed in the housing and connected to the motion detector, the control mechanism determining whether the user has moved the housing about the first axis or the second axis, determining an answer to the question based on the detected movement of the housing about the first axis and/or the second axis, comparing the answer based on the detected movement of the housing, and providing an output based on whether the answer based on the detected movement is the correct answer to the question. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. An electronic device for playing a game, comprising:
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a housing having an output device that can present a question to a user, the question having a correct answer, the housing defining a first axis and a second axis perpendicular to the first axis, the housing being movable about the first axis and movable about the second axis; a motion detector disposed in the housing, the motion detector determining movement of the housing about the first axis or the second axis; and a control mechanism disposed in the housing and connected to the motion detector, the control mechanism maintaining a first value assigned to the movement of the housing about the first axis and maintaining a second valued assigned to the movement of the housing about the second axis, the control mechanism determining a collective value corresponding to movements of the housing relative to the first axis or the second axis based on the collective detected movements of the housing about the first axis and/or the second axis detected by the motion detector in response to the question, the control mechanism comparing the collective value to the correct answer, determining whether the collective value corresponds to the correct answer, and generating an output indicative of whether the collective value corresponds to the correct answer. - View Dependent Claims (16, 17)
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18. A method of playing a game on an electronic device that includes a housing, a motion detector that determines movement of the housing, and a control mechanism for controlling outputs from the housing based in part on the detected movements of the housing, the method comprising:
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receiving a question from the housing, the question having a correct answer; determining a proposed answer to the question; manipulating the housing about at least one of a first axis to count by a first increment for each movement about the first axis or a second axis to count by a second increment for each movement about the second axis to count to the proposed answer, the second increment being larger than the first increment; and receiving an output from the housing that indicates whether the proposed answer corresponds to the correct answer. - View Dependent Claims (19, 20)
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Specification