METHOD AND AN APPARATUS FOR MANAGING GAMES AND A LEARNING PLAYTHING
First Claim
Patent Images
1. A plaything having one or more adjustable game attributes, comprising:
- a reading unit configured for reading a unique machine-readable representation of game related information from a labeled game element;
a memory configured for hosting at least one attribute record characterizing at least one game attribute of a game;
a learning module configured for updating said at least one attribute record according to said game related information; and
a presentation unit configured for expressing said game attribute according to said at least one updated attribute record.
1 Assignment
0 Petitions
Accused Products
Abstract
A plaything having adjustable game attributes. The plaything comprises a reading unit for reading a unique machine-readable representation of game related information from a labeled game element and a memory for hosting an attribute record characterizing at least one game attribute of a game. The plaything further comprises a learning module for updating the attribute record according to the game related information and a presentation unit for expressing the game attribute according to the updated attribute record.
77 Citations
32 Claims
-
1. A plaything having one or more adjustable game attributes, comprising:
-
a reading unit configured for reading a unique machine-readable representation of game related information from a labeled game element; a memory configured for hosting at least one attribute record characterizing at least one game attribute of a game; a learning module configured for updating said at least one attribute record according to said game related information; and a presentation unit configured for expressing said game attribute according to said at least one updated attribute record. - View Dependent Claims (2, 3, 4, 6, 8, 10, 12, 13, 14, 15, 17, 19)
-
-
5. (canceled)
-
7. (canceled)
-
9. (canceled)
-
11. (canceled)
-
16. (canceled)
-
18. (canceled)
-
20-21. -21. (canceled)
-
22. A method for managing a game, comprising:
-
a) allowing a player to use a sensor based plaything for reading a unique machine-readable representation of game related information from at least one labeled game element; b) updating at least one game attribute being related to said player according to said game related information; and c) expressing said updated game attribute according to said update. - View Dependent Claims (23, 24, 25, 26)
-
-
27-29. -29. (canceled)
-
30. A game management apparatus for managing an interactive game with at least one player, comprising:
-
a reading unit configured for reading a plurality of game related information identifiers from a plurality of labeled game elements; a memory for hosting a game status; a managing module configured for adjusting said game status according to at least one of said plurality of game related information identifiers; and a presentation unit configured for presenting at least one game instruction to the at least one player, said at least one game instruction being selected according to said adjusted game status. - View Dependent Claims (31)
-
-
32-40. -40. (canceled)
Specification