METHOD AND SYSTEM OF INTERACTION WITHIN BOTH REAL AND VIRTUAL WORLDS
First Claim
1. In a data processing system, a method comprising:
- a receiver receiving information about a first behavior pattern of a first entity that exists in a real world;
a processor creating a model of the first behavior pattern of the first entity via execution of an event sequence analysis and adaptation engine;
mapping, by using the model created, one or more first characteristics of the first behavior pattern of the first entity to one or more second characteristics of a second behavior pattern of a second entity that exists in a virtual world, according to a pre-defined set of rules, relations and conditions;
identifying potential behavior patterns for the second entity by using the mapped first and second characteristics;
selecting a current behavior pattern from among the potential behavior patterns of the second entity based on the mapped first and second characteristics; and
triggering an optimized response by the second entity based on the current behavior pattern selected.
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Abstract
A method and system for controlling the activities of real and virtual entities by monitoring and analyzing a real entity'"'"'s activities and providing responses to affect virtual and real behavior patterns, according to pre-established rules. A Real-time Monitoring and Virtualization (RMV) utility collects information about the real entity'"'"'s behavior utilizing monitors. The RMV utility creates a model of the behavior of the real entity. The RMV utility utilizes the created model and maps one or more first characteristics of the behavior of the real entity to one or more second characteristics of a behavior of a virtual entity. From the monitored and mapped characteristics, the RMV utility identifies desired behavior patterns (i.e., responses) for the virtual entity, according to pre-established rules. The RMV utility triggers actions of the real entity corresponding to the responses selected for the desired behavior patterns of the virtual entity.
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Citations
20 Claims
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1. In a data processing system, a method comprising:
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a receiver receiving information about a first behavior pattern of a first entity that exists in a real world; a processor creating a model of the first behavior pattern of the first entity via execution of an event sequence analysis and adaptation engine; mapping, by using the model created, one or more first characteristics of the first behavior pattern of the first entity to one or more second characteristics of a second behavior pattern of a second entity that exists in a virtual world, according to a pre-defined set of rules, relations and conditions; identifying potential behavior patterns for the second entity by using the mapped first and second characteristics; selecting a current behavior pattern from among the potential behavior patterns of the second entity based on the mapped first and second characteristics; and triggering an optimized response by the second entity based on the current behavior pattern selected. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A data processing system comprising:
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a memory; one or more processors coupled to the memory; a utility which executes on the one or more processors to provide the functions of; collecting information about a first behavior pattern of a first entity that exists in the real world; creating a model of the first behavior pattern of the first entity; mapping, by using the model created, one or more first characteristics of the first behavior pattern of the first entity to one or more second characteristics of a second behavior pattern of a second entity that exists in a virtual world, according to a pre-defined set of rules, relations and conditions; identifying potential behavior patterns for the second entity by using the mapped first and second characteristics; selecting a current behavior pattern from among the potential behavior patterns of the second entity based on the mapped first and second characteristics; and triggering an optimized response by the second entity based on the current behavior pattern selected. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. In a data processing system having a processor, a method performed by the processor execution of one more utilities, the method comprising:
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collecting information about a first behavior pattern of a first entity that exists in the real world; creating one or more behavior models of the first behavior pattern of the first entity; developing a virtual entity representation of the real entity based on the behavior models; creating said virtual entity as a second entity that exists in a virtual world, wherein said virtual entity is created from the one or more behavior models; and mapping, by using the model created, one or more first characteristics of the first behavior pattern of the first entity to one or more second characteristics of a second behavior pattern of the second entity that exists in the virtual world, according to a pre-defined set of rules, relations and conditions. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification