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Method and System for Synchronous Social Gaming via Mobile Devices

  • US 20100317419A1
  • Filed: 06/04/2010
  • Published: 12/16/2010
  • Est. Priority Date: 06/11/2009
  • Status: Abandoned Application
First Claim
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1. A method for providing a social activity for a plurality of users, each user being associated with a personal mobile communication device, the method comprising:

  • (A) initializing the social activity comprising;

    (a) defining a location dependent social network comprising a plurality of the personal mobile communications devices within a required proximity of each other;

    (B) conducting the social activity comprising;

    (a) receiving individual user input from at least one of the networked mobile communications devices;

    (b) generating at least one activity update in response to the user input;

    (c) sharing the at least one activity update between a plurality of the networked mobile communications devices; and

    (d) displaying a representation of the at least one activity update on a plurality of the networked mobile communications devices.

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