GAMING DEVICE HAVING INCREASED AWARD FREQUENCY
First Claim
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1. A method of operating a gaming device, the method comprising:
- determining a game outcome on the gaming device responsive to a game initiating event;
providing an award associated with a winning outcome when it is determined that the game outcome is a winning outcome; and
providing a secondary prize when it is determined that the game outcome is a near-miss outcome meeting a predefined criterion.
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Abstract
Embodiments of this invention are directed to gaming devices having increased award frequency and methods of operating gaming systems and gaming devices to provide more frequent awards. These more frequent awards, or secondary awards, may be provided on gaming devices or systems with multiple gaming devices to keep player interest and involvement high. The secondary awards are arranged to have a fairly common or easily achievable triggering criterion or condition and can include awards ranging from non-cashable credits to casino service comps to prize money.
129 Citations
20 Claims
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1. A method of operating a gaming device, the method comprising:
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determining a game outcome on the gaming device responsive to a game initiating event; providing an award associated with a winning outcome when it is determined that the game outcome is a winning outcome; and providing a secondary prize when it is determined that the game outcome is a near-miss outcome meeting a predefined criterion. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method of operating a gaming device, the method comprising:
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determining a game outcome on the gaming device responsive to a game initiating event; determining whether the game outcome is a winning game outcome associated with an award; determining whether the game outcome is a near-miss game outcome; providing the award associated with a winning outcome when it is determined that the game outcome is a winning outcome; and providing a secondary prize when it is determined that the game outcome is a near-miss outcome. - View Dependent Claims (11)
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12. A gaming system comprising:
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a plurality of gaming devices; and a bonus controller connected to the plurality of gaming devices through a network, the bonus controller configured to award a secondary bonus to a winning one of the gaming devices responsive to the winning gaming device achieving a near-miss gaming outcome meeting a predefined criterion. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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Specification