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Systems and Methods for Game Activation

  • US 20100323798A1
  • Filed: 05/20/2010
  • Published: 12/23/2010
  • Est. Priority Date: 06/19/2009
  • Status: Active Grant
First Claim
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1. A system for activating a computer game in response to a user attempting to play the game on a computing device, comprising:

  • a license server configured to detect a communication link between the license server and the computing device, and to execute, responsive to detecting the communication link, functions to;

    receive from the computing device a combination of (a) a game identifier for a requested game and (b) a device identifier for the computing device via the link, the device identifier derived from a combination of at least one user-configurable parameter and at least one non-user-configurable parameter of the computing device;

    access a database of known game identifiers, each known game identifier being associated with (a) a known game, (b) a device count corresponding to a total number of known devices on which the known game was previously played, and (c) known device identifiers for the known devices;

    obtain from the database a usage policy for the requested game, the usage policy including a maximum device count for the requested game; and

    send an activation instruction to the computing device based at least in part on (a) a device comparison between the device identifier for the computing device and the known device identifiers, and (b) a count comparison between the device count and the maximum device count.

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