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USING GAME PLAY ELEMENTS TO MOTIVATE LEARNING

  • US 20100331064A1
  • Filed: 05/28/2010
  • Published: 12/30/2010
  • Est. Priority Date: 06/26/2009
  • Status: Active Grant
First Claim
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1. A method for utilizing game elements within a productivity application, the method executing on a processor of a computer, comprising:

  • tracking features being utilized by a user within the application;

    wherein the application is a productivity application;

    calculating a score as the user utilizes the tracked features;

    determining challenges to provide to the user;

    wherein the challenges include features of the application for the user to learn;

    displaying the challenges to the user;

    displaying the score to the user;

    receiving a selection of one of the provided challenges;

    providing the selected challenge to the user; and

    comparing the user'"'"'s score to at least one other user and providing a display of the comparison to the user.

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