INTELLIGENT GAME SYSTEM INCLUDING INTELLIGENT FOLDABLE THREE-DIMENSIONAL TERRAIN
First Claim
1. Three-dimensional terrain for use with a game board, the three-dimensional terrain comprising:
- a. one or more terrain sensors; and
b. one or more levels positioned such that when the three-dimensional terrain is on top of the game board at least one of the one or more levels is substantially elevated above the game board.
1 Assignment
0 Petitions
Accused Products
Abstract
An intelligent game system and apparatus comprises one or more sensors, a controller, a projector, one or more game pieces and one or more foldable three-dimensional terrain pieces. The game board and terrain pieces comprise one or more sensors each having an identifier for sensing when a game piece or terrain piece is located on the game board and/or terrain piece. The sensors obtain object information from the game pieces and/or terrain pieces and transfer the object information to a controller. The sensors of the terrain pieces transfer the object information to the sensor of the terrain piece below them until the bottom terrain piece transfer the object information to a game board sensor. The controller is thereby able to track properties of the game and/or terrain pieces, such as position, and adjust the gameplay accordingly.
151 Citations
37 Claims
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1. Three-dimensional terrain for use with a game board, the three-dimensional terrain comprising:
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a. one or more terrain sensors; and b. one or more levels positioned such that when the three-dimensional terrain is on top of the game board at least one of the one or more levels is substantially elevated above the game board. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A terrain object for use with a game board, the terrain object comprising:
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a. one or more terrain sensors; and b. one or more folding lines configured to bend such that the terrain object can be arranged into a three-dimensional shape. - View Dependent Claims (11, 12, 13, 14, 15, 16)
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- 17. A terrain object for use with a game board comprising one or more game board sensors, wherein the terrain object comprises terrain object information capable of being read by the one or more game board sensors, and further wherein the terrain object information comprises a terrain identifier.
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20. An intelligent game system comprising:
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a. a game board comprising one or more game board sensors; b. one or more game pieces each comprising game piece object information capable of being read by the game board sensors; c. one or more three-dimensional terrains each having one or more levels and one or more terrain sensors, wherein the one or more levels are positioned such that when one of the three-dimensional terrains is on top of the game board at least one of the one or more levels is substantially elevated above the game board; d. interface electronics coupled to receive the game piece object information from each game board sensor; e. a controller coupled to receive the game piece object information of each game board sensor from the interface electronics, and to associate the game piece object information with a portion of an image; f. a computer readable media, programmed with instructions for implementing a game, and configured to be read by the controller; and g. a projector, coupled to receive image information from the controller, wherein the projector receives image information from the controller and projects the image onto the surface of the game board sensors based on the image information received from the controller. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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34. A three-dimensional terrain for use with a game board having one or more game board sensors, the three-dimensional terrain comprising:
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a. one or more levels positioned such that when the three-dimensional terrain is on top of the game board at least one of the one or more levels is substantially elevated above the game board; b. one or more terrain sensors; c. terrain object information capable of being read by the one or more game board sensors, wherein the terrain object information comprises a terrain identifier; and d. one or more folding lines configured to fold such that the three-dimensional terrain is able to form a three-dimensional shape. - View Dependent Claims (35, 36, 37)
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Specification