GAME DEVICE, GAME CONTROL METHOD, INFORMATION RECORDING MEDIUM, AND PROGRAM
First Claim
1. A game device (401) determining accuracy of user'"'"'s operation of a controller depending on whether a user moves a controller at a predetermined target point in time, the game device (401) comprising:
- a measurement unit (402) that measures acceleration of the controller;
an extraction unit (403) that extracts a time point at which a first threshold is reached by an increasing acceleration and a time point at which the first threshold is reached by a decreasing acceleration, wherein the increasing and decreasing accelerations are measured by the measurement unit; and
a determination unit (404) that selects, from the time points extracted, a time point closest to the target point in time, and determines the accuracy of the user operation based on the difference between the target point in time and the time point selected.
1 Assignment
0 Petitions
Accused Products
Abstract
In a game, a user competes for accuracy of user'"'"'s operation of a controller depending on whether a user can swing a controller at a target point in time. In a game device (401), for accurately determining the accuracy of user'"'"'s operation, a measurement unit (402) measures acceleration of the controller, an extraction unit (403) extracts a time point at which a first threshold is reached by an increasing acceleration and a time point at which the first threshold is reached by a decreasing acceleration, wherein the increasing and decreasing accelerations are measured by the measurement unit, and a determination unit (404) selects, from the time points extracted, a time point closest to the target point in time, and determines the accuracy of the user operation based on the difference between the target point in time and the time point selected.
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Citations
9 Claims
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1. A game device (401) determining accuracy of user'"'"'s operation of a controller depending on whether a user moves a controller at a predetermined target point in time, the game device (401) comprising:
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a measurement unit (402) that measures acceleration of the controller; an extraction unit (403) that extracts a time point at which a first threshold is reached by an increasing acceleration and a time point at which the first threshold is reached by a decreasing acceleration, wherein the increasing and decreasing accelerations are measured by the measurement unit; and a determination unit (404) that selects, from the time points extracted, a time point closest to the target point in time, and determines the accuracy of the user operation based on the difference between the target point in time and the time point selected. - View Dependent Claims (2, 3)
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4. A method for controlling a game executed by a measurement unit (402), an extraction unit (403), and a determination unit (404) included in a game device (401) determining accuracy of user'"'"'s operation of a controller depending on whether a user moves a controller at a predetermined target point in time, the method includes:
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a measuring step that a measurement unit (402) measures acceleration of the controller; an extracting step that an extraction unit (403) extracts a time point at which a first threshold is reached by an increasing acceleration and a time point at which the first threshold is reached by a decreasing acceleration, wherein the increasing and decreasing accelerations are measured by the measurement unit; and a determining step that a determination unit (404) selects, from the time points extracted, a time point closest to the target point in time, and determines the accuracy of the user operation based on the difference between the target point in time and the time point selected. - View Dependent Claims (5)
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6. A computer-readable information recording medium stored a program to execute a game determining accuracy of user'"'"'s operation of a controller depending on whether a user moves a controller at a predetermined target point in time, the program causes a computer that the controller is connected to function as:
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a measurement unit (402) that measures acceleration of the controller; an extraction unit (403) that extracts a time point at which a first threshold is reached by an increasing acceleration and a time point at which the first threshold is reached by a decreasing acceleration, wherein the increasing and decreasing accelerations are measured by the measurement unit; and a determination unit (404) that selects, from the time points extracted, a time point closest to the target point in time, and determines the accuracy of the user operation based on the difference between the target point in time and the time point selected. - View Dependent Claims (7)
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8. A program executing a game determining accuracy of user'"'"'s operation of a controller depending on whether a user moves a controller at a predetermined target point in time, the program causes a computer that the controller is connected to function as:
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a measurement unit (402) that measures acceleration of the controller; an extraction unit (403) that extracts a time point at which a first threshold is reached by an increasing acceleration and a time point at which the first threshold is reached by a decreasing acceleration, wherein the increasing and decreasing accelerations are measured by the measurement unit; and a determination unit (404) that selects, from the time points extracted, a time point closest to the target point in time, and determines the accuracy of the user operation based on the difference between the target point in time and the time point selected. - View Dependent Claims (9)
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Specification