CONTROL OF COMPUTER WINDOW SYSTEMS AND APPLICATIONS USING HIGH DIMENSIONAL TOUCHPAD USER INTERFACE
First Claim
Patent Images
1. A method for controlling an electronic game, the method comprising:
- touching a touchpad with at least one finger;
measuring at least one change in one angle of the position of the finger with respect to the surface of the touchpad and producing a measured-angle value; and
using the measured-angle value to control the value of at least one user interface parameter of the electronic game.
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Abstract
A high dimensional touchpad (HDTP) controls a variety of computer windows systems and applications by detecting a user'"'"'s finger movement in the left-right, forward-backward, roll, pitch, yaw, and downward pressure directions. One or more of the detected finger movements are then used to control specific computer applications including focusing a user'"'"'s attention to one of several web pages, gesture recognition, magnification control, 3D-polyhedral menu selection, Internet browsers, navigation applications, games, media players, spreadsheets, and controlling the functions of mobile devices.
130 Citations
9 Claims
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1. A method for controlling an electronic game, the method comprising:
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touching a touchpad with at least one finger; measuring at least one change in one angle of the position of the finger with respect to the surface of the touchpad and producing a measured-angle value; and using the measured-angle value to control the value of at least one user interface parameter of the electronic game. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method for controlling a computer operating system, the method comprising:
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touching a touchpad with at least one finger; measuring at least one change in one angle of the position of the finger with respect to the surface of the touchpad and producing a measured-angle value; and using the measured-angle value to control the value of at least one user interface parameter of the computer operating system.
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9. A method for controlling an observation viewpoint of a 3D map, the method comprising:
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touching a touchpad with at least one finger; measuring at least one change in one angle of the position of the finger with respect to the surface of the touchpad and producing a measured-angle value; and using the measured-angle value to control the value of at least one user interface parameter of the observation viewpoint.
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Specification