VIRTUAL REALITY SYSTEM FOR ENVIRONMENT BUILDING
First Claim
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1. A method for creating a virtual reality simulation comprising:
- receiving a set of simulation data describing a real-world shopping environment;
generating, from the set of simulation data, a plurality of smart objects, wherein;
(i) each smart object represents a respective element of the virtual shopping environment, comprising at least one of a floor, a shelf, a sign, and a product within the real-world shopping environment, and(ii) each smart object is configured to be responsive to being viewed by a simulation participant interacting with the virtual shopping environment;
generating the virtual shopping environment, wherein the virtual shopping environment is representative of the real-world shopping environment and includes the one or more smart objects;
presenting the virtual shopping environment to the simulation participant on a virtual reality display platform;
each time the participant views one of the smart objects while interacting with the virtual shopping environment, generating a record describing the interaction; and
storing each generated record.
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Abstract
Embodiments of the invention include a virtual reality system that includes an instrumented device used to present a virtual shopping environment to a simulation participant. The participant'"'"'s interactions with the virtual shopping environment may be used to conduct market research into the consumer decision making process. The virtual shopping environment may include one or more smart objects configured to be responsive to participant interaction. The virtual shopping environment may recreate a real-world shopping environment.
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Citations
20 Claims
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1. A method for creating a virtual reality simulation comprising:
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receiving a set of simulation data describing a real-world shopping environment; generating, from the set of simulation data, a plurality of smart objects, wherein; (i) each smart object represents a respective element of the virtual shopping environment, comprising at least one of a floor, a shelf, a sign, and a product within the real-world shopping environment, and (ii) each smart object is configured to be responsive to being viewed by a simulation participant interacting with the virtual shopping environment; generating the virtual shopping environment, wherein the virtual shopping environment is representative of the real-world shopping environment and includes the one or more smart objects; presenting the virtual shopping environment to the simulation participant on a virtual reality display platform; each time the participant views one of the smart objects while interacting with the virtual shopping environment, generating a record describing the interaction; and storing each generated record. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A computer-readable storage medium containing a program configured to create a virtual reality simulation used to conduct market research, the program including instructions for performing an operation, comprising:
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receiving a set of simulation data describing a real-world shopping environment; generating, from the set of simulation data, a plurality of smart objects, wherein; (i) each smart object represents a respective element of the virtual shopping environment, comprising at least one of a floor, a shelf, a sign, and a product within the real-world shopping environment, and (ii) each smart object is configured to be responsive to being viewed by a simulation participant interacting with the virtual shopping environment; generating the virtual shopping environment, wherein the virtual shopping environment is representative of the real-world shopping environment and includes the one or more smart objects; presenting the virtual shopping environment to the simulation participant on a virtual reality display platform; each time the participant views one of the smart objects while interacting with the virtual shopping environment, generating a record describing the interaction; and storing each generated record. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A system, comprising:
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a computing device; a memory storing a virtual reality program, wherein the virtual reality program is configured to perform an operation, comprising; receiving a set of simulation data describing a real-world shopping environment, generating, from the set of simulation data, a plurality of smart objects, wherein; (i) each smart object represents a respective element of the virtual shopping environment, comprising at least one of a floor, a shelf, a sign, and a product within the real-world shopping environment, and (ii) each smart object is configured to be responsive to being viewed by a simulation participant interacting with the virtual shopping environment, and generating the virtual shopping environment from the plurality of smart objects, wherein the virtual shopping environment is representative of the real-world shopping environment and includes the one or more smart objects; a virtual reality display platform, comprising; an instrumented navigation device, one or more display screens, a computing device, and a memory storing a virtual reality presentation program, wherein the virtual reality presentation program is configured to; present the virtual shopping environment to the simulation participant on a virtual reality display platform, and each time the participant views one of the smart objects while interacting with the virtual shopping environment, generate a record describing the interaction. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification