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Gaming Machines Using Multiple Personalities

  • US 20110045911A1
  • Filed: 08/19/2010
  • Published: 02/24/2011
  • Est. Priority Date: 08/19/2009
  • Status: Active Grant
First Claim
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1. A method comprising:

  • determining player information for a player;

    determining a game personality for a gaming machine, the game personality being a set of behavior characteristics for the gaming machine;

    determining if a solicitation for a gaming machine is triggered by applying the player information for a player to the game personality; and

    causing the solicitation to be performed for the player if the solicitation is triggered.

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