System for remote game access
First Claim
1. A system for allowing a user to remotely access a game, the system comprising:
- a game console;
a remote console client configured to receive a game control signal; and
a remote console server comprising;
an audio and video encoder configured to;
receive an audio output and a video output from the game console; and
convert the audio output and the video output to a network packet;
a network interface configured to send and receive the network packet;
a game controller emulation unit configured to;
receive a game controller signal from the game console and send the game controller signal to the remote console client; and
receive a game controller input from the remote console client and send the game controller input to the game console.
6 Assignments
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Accused Products
Abstract
A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.
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Citations
21 Claims
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1. A system for allowing a user to remotely access a game, the system comprising:
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a game console; a remote console client configured to receive a game control signal; and a remote console server comprising; an audio and video encoder configured to; receive an audio output and a video output from the game console; and convert the audio output and the video output to a network packet; a network interface configured to send and receive the network packet; a game controller emulation unit configured to; receive a game controller signal from the game console and send the game controller signal to the remote console client; and receive a game controller input from the remote console client and send the game controller input to the game console. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A remote console server for providing remote access to a game console comprising:
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an audio input unit configured to receive audio signals from the game console; a video input unit configured to receive video signals from the game console; a game controller emulation unit configured to; receive a game controller signal from the game console and send the game controller signal to the remote console client; and receive a game controller signal from the remote console client and send the game controller signal to the game console; and a network interface configured to send and receive data. - View Dependent Claims (20)
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21. A method for allowing a user to remotely access a game, comprising:
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providing a game console; providing a remote console client; providing a remote console server; receiving an audio output and a video output from the game console to the remote console server; sending packet information from the remote console server via a network interface; and sending a game controller input from the remote console client to the game controller emulation unit.
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Specification