Gaming machine, method and computer program for controlling the same, and computer-readable storage medium having the program stored therein
First Claim
1. A gaming machine, comprising:
- a display;
a plurality of reels displayed on the display, each reel being arranged side by side so as to rotate in a vertical direction;
a plurality of display areas forming the reel, each display area having a hexagonal shape for displaying an indicium, each display area being connected with each other in the vertical direction via a horizontal side of the hexagonal shape; and
a controller, which determines a win occurrence in a case where an identical kind of indicium is stationarily displayed on at least two of the display areas which are adjacently arranged via an upwardly-sloping direction slope or a downwardly-sloping side of the hexagonal shape of the display area.
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Accused Products
Abstract
A gaming machine including a display, a plurality of reels displayed on the display, each reel being arranged side by side so as to independently rotate in a vertical direction, a plurality of display areas forming the reel, each display area having a hexagonal shape for displaying an indicium, each display area being connected with each other in the vertical direction via a horizontal side of the hexagonal shape, and a controller, which determines a win occurrence in a case where an identical kind of indicium is stationarily displayed on at least two of the display areas which are adjacently arranged via an upwardly-sloping direction slope or a downwardly-sloping side of the hexagonal shape of the display area.
13 Citations
16 Claims
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1. A gaming machine, comprising:
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a display; a plurality of reels displayed on the display, each reel being arranged side by side so as to rotate in a vertical direction; a plurality of display areas forming the reel, each display area having a hexagonal shape for displaying an indicium, each display area being connected with each other in the vertical direction via a horizontal side of the hexagonal shape; and a controller, which determines a win occurrence in a case where an identical kind of indicium is stationarily displayed on at least two of the display areas which are adjacently arranged via an upwardly-sloping direction slope or a downwardly-sloping side of the hexagonal shape of the display area. - View Dependent Claims (2, 3, 4)
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5. A method of controlling a gaming machine performed by a computer, the method comprising the steps of:
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providing a display; displaying a plurality of reels on the display, each reel being arranged side by side so as to rotate in a vertical direction; forming the reel with a plurality of display areas, each display area having a hexagonal shape for displaying an indicium, each display area being connected with each other in the vertical direction via a horizontal side of the hexagonal shape; and determining a win occurrence in a case where an identical kind of indicium is stationarily displayed on at least two of the display areas which are adjacently arranged via an upwardly-sloping direction slope or a downwardly-sloping side of the hexagonal shape of the display area. - View Dependent Claims (6, 7, 8)
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9. A gaming machine, comprising:
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a display; a plurality of reels displayed on the display, each reel being arranged side by side; a plurality of display areas forming the reel, each display area having a hexagonal shape for displaying an indicium, each display area being connected with each other in a reel rotation direction via a side of the hexagonal shape, the side being orthogonal to the reel rotation direction; and a controller, which determines a win occurrence in a case where an identical kind of indicium is stationarily displayed on at least two of the display areas which are adjacently arranged in a direction obliquely crossing the reel rotation direction. - View Dependent Claims (10, 11, 12)
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13. A method of controlling a gaming machine performed by a computer, the method comprising the steps of:
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providing a display; displaying a plurality of reels on the display, each reel being arranged side by side; forming the reel with a plurality of display areas, each display area having a hexagonal shape for displaying an indicium, each display area being connected with each other in a reel rotation direction via a side of the hexagonal shape, the side being orthogonal to the reel rotation direction; and determining a win occurrence in a case where an identical kind of indicium is stationarily displayed on at least two of the display areas which are adjacently arranged in a direction obliquely crossing the reel rotation direction. - View Dependent Claims (14, 15, 16)
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Specification