GAMING DEVICE HAVING NEAR-MISS CONFIGURATION
First Claim
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1. A method of implementing a near-miss game outcome on a gaming device, the method comprising:
- receiving an indication that a game outcome is a near-miss outcome;
determining display characteristics of the near-miss outcome including representative outcome indicia of the near-miss outcome and display locations of the representative outcome indicia; and
displaying the near-miss outcome on the gaming device.
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Abstract
Embodiments of the present invention are directed to implementing a near-miss outcome on a gaming device. The display characteristics of the near-miss outcome including the representative indicia that makes up the near-miss outcome and the display positioning of this representative indicia is determined. The near-miss outcome may be directly selected as a game outcome from a plurality of possible game outcomes, or may be identified as the result of a triggering game event and displayed instead of or in conjunction with a determined game outcome.
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Citations
30 Claims
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1. A method of implementing a near-miss game outcome on a gaming device, the method comprising:
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receiving an indication that a game outcome is a near-miss outcome; determining display characteristics of the near-miss outcome including representative outcome indicia of the near-miss outcome and display locations of the representative outcome indicia; and displaying the near-miss outcome on the gaming device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method of implementing a near-miss game outcome on a gaming device, the method comprising:
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identifying a triggering event to display a near-miss outcome; determining display characteristics of the near-miss outcome including representative outcome indicia of the near-miss outcome and display locations of the representative outcome indicia; and displaying the near-miss outcome on the gaming device. - View Dependent Claims (15, 16, 17, 18, 19)
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20. A gaming device comprising:
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a player interface panel including at least one game initiation device; a memory to store a plurality of possible game outcomes including at least one near-miss outcome; a processor configured to determine a game outcome from the plurality of possible outcomes and configured to determine display parameters of the game outcome; and a game display to show the game outcome having the determined display parameters. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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Specification