PROJECTILE PASSING GAME SYSTEMS
First Claim
1. A game system, comprising:
- a base game-playing structure;
at least two target surfaces each defining at least one target zone, the target surfaces being engageable with the base game-playing structure in one or more substantially vertical orientations and configured to receive passed projectiles, wherein each of the target surfaces depicts a different projectile-passing game to be played with the game system;
at least one sensor engaged with the base game-playing structure;
wherein the target zone is positioned at a location on the corresponding target surface which is aligned with the sensor when the corresponding target surface is engaged with the base game-playing structure, wherein the sensor is configured to detect the presence of a projectile at the target zone when the corresponding target surface is engaged with the base game-playing structure;
an electronic display configured to display the status of the game being played with the game system; and
an electronic controller configured to receive signals from the sensor and coupled to the electronic display to reflect the status of the game.
3 Assignments
0 Petitions
Accused Products
Abstract
A game system comprises a base game-playing structure and at least two target surfaces each defining at least one target zone and depicting different projectile-passing games. The target surfaces are engageable with the base game-playing structure in one or more substantially vertical orientations and configured to receive passed projectiles. The system also includes at least one sensor engaged with the base game-playing structure. The target zone is positioned at a location on the target surface which is aligned with the sensor. The sensor is configured to detect the presence of a projectile at the target zone. The system may also include an electronic display configured to display the status of the game being played with the game system, and an electronic controller configured to receive signals from the sensor and coupled to the electronic display to reflect the status of the game.
53 Citations
20 Claims
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1. A game system, comprising:
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a base game-playing structure; at least two target surfaces each defining at least one target zone, the target surfaces being engageable with the base game-playing structure in one or more substantially vertical orientations and configured to receive passed projectiles, wherein each of the target surfaces depicts a different projectile-passing game to be played with the game system; at least one sensor engaged with the base game-playing structure; wherein the target zone is positioned at a location on the corresponding target surface which is aligned with the sensor when the corresponding target surface is engaged with the base game-playing structure, wherein the sensor is configured to detect the presence of a projectile at the target zone when the corresponding target surface is engaged with the base game-playing structure; an electronic display configured to display the status of the game being played with the game system; and an electronic controller configured to receive signals from the sensor and coupled to the electronic display to reflect the status of the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A game-playing apparatus, comprising:
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a frame and backboard assembly; at least two target surfaces each defining at least one target zone impact area, the target surfaces being engageable with the frame and backboard assembly in a substantially vertical orientation and configured to receive passed projectiles, wherein each surface depicts a different projectile-passing game to be played with the game-playing apparatus; at least one impact sensor mounted to the frame and backboard assembly; wherein the target zone impact area is positioned at a location on the target surface which is aligned with the impact sensor when the corresponding target surface is engaged with the frame and backboard assembly, wherein the sensor is configured to detect if projectile impacts the target surface within the target zone impact area when the corresponding target surface is engaged with the frame and backboard assembly; and an electronic display system configured to receive signals from the sensor and display the status of the game being played with the game-playing apparatus. - View Dependent Claims (15, 16, 17, 18, 19)
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20. A kit, comprising:
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a base stand, a frame engageable with the base stand in a substantially vertical orientation, and a backboard panel carried by the frame; at least two target panels each defining at least one target zone impact area, the target panels being selectively and interchangeably engageable with the frame or backboard panel in a substantially vertical orientation and configured to receive passed projectiles, wherein each panel depicts a different projectile-passing game to be played; at least one impact sensor mounted on the backboard panel; wherein the target zone impact area is positioned at a location on the corresponding target panel which is aligned with the impact sensor when the target panel is engaged with the frame or backboard panel, wherein the sensor is configured to detect if projectile impacts the target panel within the target zone impact area when the corresponding target panel is engaged with the frame or backboard panel; and an electronic display system configured to receive signals from the sensor and display the status of the game being played.
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Specification