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INTERACTIVE GAMING UTILIZING A DISPERSED STORAGE NETWORK

  • US 20110077086A1
  • Filed: 05/28/2010
  • Published: 03/31/2011
  • Est. Priority Date: 09/29/2009
  • Status: Active Grant
First Claim
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1. A method for use in conjunction with a dispersed storage processing unit coupled to a data network, the method comprising:

  • receiving game data at the dispersed storage processing unit, the game data associated with at least one of a plurality of user devices;

    storing the game data in a cache memory associated with the dispersed storage processing unit;

    generating dispersed storage metadata associated with the cached game data;

    generating a data block based on the cached game data and further based on the dispersed storage metadata;

    storing the data block in a dispersed storage network.

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