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VIDEO GAME WITH REPRESENTATIVE PHYSICAL OBJECT RELATED CONTENT

  • US 20110098092A1
  • Filed: 10/27/2009
  • Published: 04/28/2011
  • Est. Priority Date: 10/27/2009
  • Status: Active Grant
First Claim
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1. A video game system, comprising:

  • an object including a machine-readable identifier, the object having a form representative of an item that is inanimate during video game play;

    a reader configured to read the machine-readable identifier; and

    a processor configured by program instructions to add the item that is inanimate during video game play to video game play deter mine video game states based on the machine-readable identifier, to determine video game character action based at least on user inputs indicative of commands to control a video game character, the video game character action including the video game character generally engaging the item that is inanimate during game play, to provide the video game character an ability based on the item that is inanimate during video game play, and to command display of representations of video game states on a display, the representations including representations of the video game character generally engaging the item that is inanimate during video game play.

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