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Game apparatus, storage medium storing a game program, and game controlling method

  • US 20110098111A1
  • Filed: 12/28/2010
  • Published: 04/28/2011
  • Est. Priority Date: 09/02/2005
  • Status: Active Grant
First Claim
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1. A game apparatus, comprising:

  • a processor;

    at least one input device coupled to said processor;

    a memory coupled to said processor, said memory storing instructions that, when executed by said processor, control said processor to;

    generate a game image including at least an object image on the basis of a three-dimensional coordinate of the object in the virtual game world;

    calculate a two-dimensional coordinate to combine a mark image with said game image on the basis of the three-dimensional coordinate of said object;

    combine said mark image with said generated game image in the calculated two-dimensional coordinate;

    detect an operation input from a player; and

    perform different game processes depending on whether or not the position indicated by the detected operation input is on said mark image.

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