Physiological and Environmental Monitoring Systems and Methods
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Accused Products
Abstract
Systems and methods for monitoring various physiological and environmental factors, as well as systems and methods for using this information for a plurality of useful purposes, are provided. Real-time, noninvasive health and environmental monitors include a plurality of compact sensors integrated within small, low-profile devices. Physiological and environmental data is collected and wirelessly transmitted into a wireless network, where the data is stored and/or processed. This information is then used to support a variety of useful methods, such as clinical trials, marketing studies, biofeedback, entertainment, and others.
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Citations
107 Claims
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1-89. -89. (canceled)
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90. An entertainment system, comprising:
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a gaming device; and a plurality of portable monitoring apparatuses in communication with the gaming device, wherein each portable monitoring apparatus is associated with a respective person and is configured to transmit physiological information from the respective person and/or environmental information in a vicinity of the respective person to the gaming device; wherein the gaming device is configured to display physiological information and/or environmental information received from each monitoring apparatus. - View Dependent Claims (91, 99, 100, 101)
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92. An entertainment system, comprising:
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a gaming device; and a plurality of portable, monitoring apparatuses in communication with the gaming device, wherein each portable monitoring apparatus is associated with a respective person and is configured to transmit physiological information from the respective person and/or environmental information in a vicinity of the respective person wirelessly to the gaming device; wherein the gaming device is configured to integrate into the gaming strategy physiological information and/or environmental information received from each monitoring apparatus. - View Dependent Claims (93, 94, 102, 103, 104)
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95. A method of interacting with an electronic game, comprising:
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collecting physiological and/or environmental information from a monitoring device associated with a person, wherein the monitoring device includes at least one physiological sensor and/or environmental sensor, wherein each physiological sensor is configured to detect and/or measure physiological information from the person, and wherein each environmental sensor is configured to detect and/or measure environmental conditions in a vicinity of the person; analyzing the collected information to identify one or more health and/or environmental issues associated with the person; sending the identified one or more health and/or environmental issues to a gaming device; and incorporating the identified one or more health and/or environmental issues into a strategy of a game executing on the gaming device. - View Dependent Claims (96, 97, 105, 106, 107)
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98. (canceled)
Specification