AUGMENTED REALITY GAMING VIA GEOGRAPHIC MESSAGING
First Claim
1. A simulation method comprising:
- receiving a first signal comprising;
a geographic destination address portion;
an element information portion; and
a target location corresponding to the element;
determining an arrival time of the element at the target location based upon the element information portion; and
providing an arrival indicator based upon the target location and the arrival time.
1 Assignment
0 Petitions
Accused Products
Abstract
Geographic gaming via a scalable, wireless geographic broadcast protocol enables multiplayer gaming between communication devices without relying on traditional network elements. Games can be fully distributed over an ad hoc network of mobile communications devices. The scalable nature of the wireless geographic broadcast protocol enables multiplayer games to function equally well in both remote areas with no or little network service and in crowded areas containing both game players and other users of mobile communications devices. Wireless geographic broadcast messages distributed among multiplayer game participants can be used to control gameplay features and/or game elements of multiplayer games. Embodiments include simulated artillery battles, simulated throw and catch games, and simulated reconnaissance elements.
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Citations
20 Claims
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1. A simulation method comprising:
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receiving a first signal comprising; a geographic destination address portion; an element information portion; and a target location corresponding to the element; determining an arrival time of the element at the target location based upon the element information portion; and providing an arrival indicator based upon the target location and the arrival time. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A simulation method comprising:
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receiving an indication of a target location for an element, the target location corresponding to a geographic location; receiving an indication to trigger the element in accordance with the target location; and transmitting a signal comprising; a geographic destination address portion; an element information portion; and the target location; and determining an arrival time of the element at the target location based upon the element information portion. - View Dependent Claims (8, 9, 10)
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11. A method for simulating reconnaissance, the method comprising:
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receiving a request to initiate a scan of a geographic region via a reconnaissance element; transmitting a query signal responsive to the request, the query signal comprising a geographic query address portion corresponding to the geographic region; and when a query response signal is received, processing the geographic query response signal by; determining a location of a sending device that created the query response signal; and providing a designation of the location of the sending device. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification