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GAMING SYSTEMS, GAMING DEVICES AND METHODS HAVING TIME BASED GAMES AND MAGNITUDES ASSOCIATED WITH WAGERING EVENTS IN THE TIME BASED GAMES

  • US 20110111820A1
  • Filed: 11/10/2009
  • Published: 05/12/2011
  • Est. Priority Date: 11/10/2009
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one display device;

    at least one input device;

    at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;

    (a) receive a total wager for a game session over a designated period of time, said game session including a plurality of different wagering events, each of a plurality of the different wagering events associated with one of a plurality of different magnitudes; and

    (b) for each of the plurality of different wagering events,(i) determine a portion of the total wager for said wagering event,(ii) determine a wager for said wagering event by modifying the determined portion of the total wager by the magnitude associated with said wagering event,(iii) cause the wagering event to occur,(iv) determine at least one outcome for the wagering event,(v) determine any awards for the wagering event based at least in part on the determined wager and the at least one determined outcome, and(vi) provide any of said determined awards.

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