Texas Hold'em with Additional Features
First Claim
1. A computer implemented card game method for a player and virtual opponents, comprising:
- displaying positions of the player and the virtual opponents on a visual display;
accepting a wager from the player and wagers from the virtual opponents;
displaying two hole cards face up to the player;
displaying two hole cards face down to each virtual opponent;
accepting player input of at least checking or making a wager, with each virtual opponent responding with at least one of folding, checking and raising;
displaying a first, second and third community card face up;
accepting player input of at least checking or making a wager, with each virtual opponent responding with at least one of folding, checking or raising;
displaying a fourth and fifth community card face up;
accepting player input of at least checking or making a wager, with each virtual opponent responding with at least one of folding, checking or raising;
stopping play when the player inputs a fold decision;
and determining the poker hand ranking of the player'"'"'s best final five cards, and each virtual opponent'"'"'s best final five cards using each of the respective player or virtual opponent'"'"'s two hole cards and the five community cards;
wherein when a virtual opponent folds, the hole cards of the virtual opponent are displayed to the player, but the virtual opponents do not adjust betting strategy in response to fold ups.
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Accused Products
Abstract
Texas Hold'"'"'em is played between human and virtual machine players on electronic equipment. The virtual players fold up and the human does not. This allows the human to see the hold cards of the opponents and adds excitement to the game. Optionally, the human player gets a bonus for having a good hand regardless of who wins the pot. The bonus also adds excitement and interest. Perferably the virtual players have personalities. By creating a minimum number of personalities and changing personalities with players, user interest is maintained. In particular, adding these features to a Texas hold'"'"'em game with fold up procedure for virtual opponents increases user excitement.
22 Citations
19 Claims
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1. A computer implemented card game method for a player and virtual opponents, comprising:
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displaying positions of the player and the virtual opponents on a visual display; accepting a wager from the player and wagers from the virtual opponents; displaying two hole cards face up to the player; displaying two hole cards face down to each virtual opponent; accepting player input of at least checking or making a wager, with each virtual opponent responding with at least one of folding, checking and raising; displaying a first, second and third community card face up; accepting player input of at least checking or making a wager, with each virtual opponent responding with at least one of folding, checking or raising; displaying a fourth and fifth community card face up; accepting player input of at least checking or making a wager, with each virtual opponent responding with at least one of folding, checking or raising; stopping play when the player inputs a fold decision; and determining the poker hand ranking of the player'"'"'s best final five cards, and each virtual opponent'"'"'s best final five cards using each of the respective player or virtual opponent'"'"'s two hole cards and the five community cards; wherein when a virtual opponent folds, the hole cards of the virtual opponent are displayed to the player, but the virtual opponents do not adjust betting strategy in response to fold ups. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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- 13. A computer implemented Texas hold'"'"'em card game method for a human player and at least three virtual opponents comprising the steps of a Texas hold'"'"'em game, wherein when a virtual opponent folds, the hole cards are revealed to the player, and the personality of each virtual opponent changes at least every two hands.
- 14. A computer implemented Texas hold'"'"'em card game having virtual players and at least one human player, wherein the at least one human player folds down and the virtual players fold up.
Specification