CONFIGURING AND CONTROLLING CASINO MULTIMEDIA CONTENT SHOWS
First Claim
1. A computer-implemented method comprising:
- presenting a light show design map on a user interface;
presenting lighting device objects on the light show design map, wherein the lighting device objects correlate to lighting hardware devices in a casino that present light effects using different lighting control formats, and wherein the lighting device objects are assigned to the different lighting control formats;
configuring the light effects for the lighting device objects according to user input via the user interface;
generating light show control data in a common data format for the lighting device objects; and
converting the light show control data from the common data format to hardware specific lighting control instructions that comply with the different lighting control formats.
5 Assignments
0 Petitions
Accused Products
Abstract
A wagering game system and its operations are described herein. In some embodiments, the operations can include configuring a casino light show on a light show design map using lighting device objects that correlate to lighting hardware devices in a casino. The lighting hardware devices can present light effects using different lighting control formats. The operations can further include configuring the light effects for the lighting device objects, and generating lighting control instructions in a common data format. The operations can further include converting the lighting control instructions to individual sets of lighting control instructions that comply with the different lighting control formats. The operations can further use the sets of lighting control instructions to present the light effects on the lighting hardware devices according to the different lighting control formats required by the lighting hardware devices.
56 Citations
26 Claims
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1. A computer-implemented method comprising:
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presenting a light show design map on a user interface; presenting lighting device objects on the light show design map, wherein the lighting device objects correlate to lighting hardware devices in a casino that present light effects using different lighting control formats, and wherein the lighting device objects are assigned to the different lighting control formats; configuring the light effects for the lighting device objects according to user input via the user interface; generating light show control data in a common data format for the lighting device objects; and converting the light show control data from the common data format to hardware specific lighting control instructions that comply with the different lighting control formats. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. One or more machine-readable storage media having instructions stored thereon, which when executed by a set of one or more processors causes the set of one or more processors to perform operations comprising:
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receiving synchronized light show control data in a common data format, wherein the synchronized light show control data includes lighting control instructions for presenting light effects for a casino light show on both a first lighting hardware device and a second lighting hardware device in a casino, wherein the first lighting hardware device operates using a first lighting control format and the second lighting hardware device operates using a second lighting control format, wherein the second lighting control format is different from the first lighting control format; converting the common data format of the synchronized light show control data to a first set of converted lighting control instructions that comply with the first lighting control format for the first lighting hardware device, and a second set of converted lighting control instructions that comply with the second lighting control format for the second lighting hardware device; controlling a first set of light effects for the casino light show on the first lighting hardware device using the first set of converted lighting control instructions; and controlling a second set of light effects for the casino light show on the second lighting hardware device using the second set of converted lighting control instructions. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A system comprising:
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a casino content show configuration device configured to present a casino floor layout map on a user interface, present lighting device objects on the casino floor layout map, wherein the lighting device objects represent lighting hardware devices in a casino, present a plurality of light timing pattern graphics on the user interface, wherein the plurality of light timing pattern graphics represent pre-set presentation patterns for a casino light show, select, via user input, one light timing pattern graphic from the plurality of light timing pattern graphics, wherein the one light timing pattern graphic includes one or more timing pattern graphic lines that present the casino light show along the one or more timing pattern graphic lines according to a light show timeline, position, via the user input, the light timing pattern graphic on the casino floor layout map over at least a portion of the lighting device objects, select a number of the lighting device objects that are within a specified distance to the one or more timing pattern graphic lines, associate the number of the lighting device objects with the one or more timing pattern graphic lines, and configure each of the number of the lighting device objects with light show effects for the casino light show; and a casino content show control device configured to detect occurrence of a gaming event on a wagering game machine in the casino, wherein the gaming event triggers the presentation of the casino light show, associate lighting hardware devices with the timing pattern graphic lines in a way that correlates with the number of the lighting device objects that are within the specified distance to the one or more timing pattern graphic lines, and present the casino light show on the lighting hardware devices according to the light show timeline using a location of the wagering game machine as a starting point for the casino light show. - View Dependent Claims (16, 17, 18, 19)
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20. An apparatus comprising:
a casino show module configured to present a casino floor layout map on a user interface, present lighting device objects on the casino floor layout map, wherein the lighting device objects represent lighting hardware devices in a casino, present a plurality of light timing pattern graphics on the casino show configuration user interface, wherein the plurality of light timing pattern graphics represent pre-set presentation patterns for a casino light show, select, via user input, one light timing pattern graphic from the plurality of light timing pattern graphics, wherein the one light timing pattern graphic includes one or more timing pattern graphic lines that present the casino light show along the one or more timing pattern graphic lines according to a lightshow timeline, position, via the user input, the light timing pattern graphic on the casino floor layout map over at least a portion of the lighting device objects, select a number of the lighting device objects that are within a specified distance to the one or more timing pattern graphic lines, associate the number of the lighting device objects with the one or more timing pattern graphic lines, assign a plurality of timeline interval points on the light show timeline that correlate with the number of lighting device objects associated with the one or more timing pattern graphic lines, configure each of the number of the lighting device objects with light show effects for the casino light show, and configure the light show effects to present at each of the plurality of timeline interval points according to the lightshow timeline. - View Dependent Claims (21, 22)
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23. An apparatus comprising:
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means for presenting a light show design map on a user interface; means for presenting lighting device objects on the light show design map, wherein the lighting device objects correlate to lighting hardware devices that present light effects using different lighting control formats, wherein the lighting device objects are assigned to the different lighting control formats; means for presenting configuration objects on the lighting device objects, wherein the configuration objects are configurable for light effect characteristics, and wherein the configuration objects correlate with lighting device elements on the lighting hardware devices that present the light effect characteristics; means for presenting light show timelines associated with the configuration objects, wherein the light show timelines follow a common time schedule for a casino light show; means for presenting light effect objects on the light show timelines per time frame, which light effect objects represent the light effect characteristics over time; and means for configuring the representations of light effects on the light show timelines according to user input. - View Dependent Claims (24, 25, 26)
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Specification