VIDEO GAME WITH CONTROLLER SENSING PLAYER INAPPROPRIATE ACTIVITY
First Claim
Patent Images
1. A method for operating a gaming system, comprising:
- measuring an instant acceleration of a game controller of the gaming system;
comparing the instant acceleration to an acceleration threshold value;
disabling use of the game controller based on the comparison of the instant acceleration to the acceleration threshold value; and
after a delay period, enabling use of the game controller.
7 Assignments
0 Petitions
Accused Products
Abstract
A video game system is operable to receive user touch location information while a first user is holding a game controller and to determine a first user ID for the first user based upon the user touch location information. Thereafter, the video game system is operable to measure an instant acceleration of the game controller, to compare the instant acceleration to a first threshold value and to lock the game controller for use by the first user corresponding to the first user ID based on the comparison of the instant acceleration and the first threshold value.
16 Citations
23 Claims
-
1. A method for operating a gaming system, comprising:
-
measuring an instant acceleration of a game controller of the gaming system; comparing the instant acceleration to an acceleration threshold value; disabling use of the game controller based on the comparison of the instant acceleration to the acceleration threshold value; and after a delay period, enabling use of the game controller. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
-
-
10. A game controller, comprising:
-
a communications interface that supports communications between the game controller and a game console; an accelerometer module that determines an instant acceleration of the game controller; and processing circuitry coupled to the communications interface and to the accelerometer module, the processing circuitry operable to; compare the instant acceleration to an acceleration threshold value; disable use of the game controller based on the comparison of the instant acceleration to the acceleration threshold value; and after a delay period, enable use of the game controller. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
-
-
19. A game console of a video game system, comprising:
-
a communications interface for communicating with a game controller; and processing circuitry coupled to the communications interface, the processing circuitry is configured to; receive an instant acceleration value from the game controller via the communications interface; compare the instant acceleration value to an acceleration threshold value; and disable use of the controller based upon the comparison of the instant acceleration value to an acceleration threshold value. - View Dependent Claims (20, 21, 22, 23)
-
Specification