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Personalized studying path generating method in serious game

  • US 20110136093A1
  • Filed: 12/07/2009
  • Published: 06/09/2011
  • Est. Priority Date: 12/07/2009
  • Status: Active Grant
First Claim
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1. A personalized studying path generating method in a serious game, the method comprising:

  • (a) generating serious criteria on a learning ability based on study elements required for the serious game and a relation between the study elements;

    (b) projecting user information and target information onto the serious criteria;

    (c) simplifying first criteria which the user information is projected onto and second criteria which the target information is projected onto by reducing a dimension of the first criteria and the second criteria;

    (d) comparing the simplified first criteria and the simplified second criteria;

    (e) generating a personalized optimum studying path from the simplified first criteria to the simplified second criteria; and

    (f) studying according to the personalized optimum studying path.

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