AERODYNAMIC SIMULATION SYSTEM AND METHOD FOR OBJECTS DISPENSED FROM AN AIRCRAFT
First Claim
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1. A method implemented on a computing device for simulating trajectories of objects dispensed from a moving aircraft, the computing device having a processor capable of accessing a memory and at least one input device, the method comprising:
- storing object dispenser data in a database in the memory of the computing device, the object dispenser data including locations and orientations of object dispensers linked to an aircraft;
receiving input data from an input device to select an aircraft for the simulation;
retrieving object dispenser data from the database stored in the memory of the computing device to determine a location and an orientation of at least one object dispenser relative to the selected aircraft;
receiving input data from the input device to define flight conditions for the aircraft, the flight conditions including an inertial position in an inertial coordinate system, an inertial heading, and a flight speed of the aircraft;
receiving input data from the input device to define an object dispense sequence for the at least one object dispenser; and
calculating a trajectory for each object dispensed from the at least one object dispenser using the processor of the computing device.
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Abstract
A system and method implemented on a computing device are provided to simulate trajectories of objects dispensed from a moving aircraft.
47 Citations
62 Claims
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1. A method implemented on a computing device for simulating trajectories of objects dispensed from a moving aircraft, the computing device having a processor capable of accessing a memory and at least one input device, the method comprising:
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storing object dispenser data in a database in the memory of the computing device, the object dispenser data including locations and orientations of object dispensers linked to an aircraft; receiving input data from an input device to select an aircraft for the simulation; retrieving object dispenser data from the database stored in the memory of the computing device to determine a location and an orientation of at least one object dispenser relative to the selected aircraft; receiving input data from the input device to define flight conditions for the aircraft, the flight conditions including an inertial position in an inertial coordinate system, an inertial heading, and a flight speed of the aircraft; receiving input data from the input device to define an object dispense sequence for the at least one object dispenser; and calculating a trajectory for each object dispensed from the at least one object dispenser using the processor of the computing device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31)
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32. A system for simulating trajectories of objects dispensed from a moving aircraft, the system comprising:
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a display; at least one user input device; a processor operatively coupled to the display and the at least one input device; a memory accessible by the processor; an object dispenser database stored in the memory, the object dispenser database including object dispenser data indicating locations and orientations of a plurality of object dispensers linked to a plurality of aircraft; and trajectory simulation software stored in the memory for execution by the processor, the trajectory simulation software including; a first processing sequence for generating a graphical user interface to select an aircraft for the simulation; a second processing sequence for retrieving object dispenser data from the database stored in the memory to determine a location and an orientation of at least one object dispenser relative to the selected aircraft; a third processing sequence for generating a graphical user interface to define flight conditions for the aircraft, the flight conditions including an inertial position in an inertial coordinate system, an inertial heading, and a flight speed of the aircraft; a fourth processing sequence for generating a graphical user interface to define a object dispense sequence for the at least one object dispenser; and a fifth processing sequence for calculating a trajectory for each object dispensed from the at least one object dispenser. - View Dependent Claims (33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61)
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62. A computer program product comprising a computer usable medium having a computer readable program code embodied therein, the computer readable program code being adapted to be executed to implement a method for simulating trajectories of objects dispensed from a moving aircraft, said method comprising:
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a first processing sequence for generating a graphical user interface to select an aircraft for the simulation; a second processing sequence for retrieving object dispenser data from a database to determine a location and an orientation of at least one object dispenser relative to the selected aircraft; a third processing sequence for generating a graphical user interface to define flight conditions for the aircraft, the flight conditions including an inertial position in an inertial coordinate system, an inertial heading, and a flight speed of the aircraft; a fourth processing sequence for generating a graphical user interface to define an object dispense sequence for the at least one object dispenser; and a fifth processing sequence for calculating a trajectory for each object dispensed from the least one object dispenser.
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Specification