System and Method for Hosting Multiplayer Games
First Claim
1. A multiplayer gaming system for enabling passengers traveling aboard a passenger vehicle to participate in a multiplayer game having game indicia and a plurality of game elements including one or more exposed game elements and at least one concealed game element associated with each passenger participating in the multiplayer game, comprising:
- a plurality of video interface systems being disposed at respective passenger seats aboard the passenger vehicle and for presenting different perspective views of the game indicia and the exposed game elements to each of the participating passengers to simulate an experience of natural participation in a tangible game; and
a plurality of passenger control devices being provided at the respective passenger seats, each of said passenger control devices including a touchscreen display system disposed upon a handheld housing for cooperating with an overlay housing of a detachable display overlay system having a game controller interface portion with at least one button region,wherein, when the overlay housing cooperates with said handheld housing, the display overlay system and said touchscreen display system form a customized game interface for privately presenting the concealed game element to a relevant participating passenger while inhibiting other participating passengers from viewing the concealed game element and for enabling the relevant participating passenger to actively control his participation in the multiplayer game by mapping a predetermined function with a predetermined location of said touchscreen display system and initiating the predetermined function upon activation of a relevant button region associated with the predetermined location.
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Accused Products
Abstract
A multiplayer gaming system and methods for manufacturing and using same. The multiplayer game has game indicia and a plurality of game elements including one or more exposed game elements and at least one concealed game element associated with each player. Video interface systems are disposed at respective player seats and present different perspective views of the game indicia and the exposed game elements to the players. The multiplayer gaming system likewise includes a plurality of handheld player control devices that provide a customized game interface for presenting the concealed game element to the associated player while inhibiting other players from viewing the concealed game element and for enabling the player to actively control his participation in the multiplayer game. The multiplayer gaming system thereby simulates an experience of physically participating in a tangible game.
55 Citations
22 Claims
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1. A multiplayer gaming system for enabling passengers traveling aboard a passenger vehicle to participate in a multiplayer game having game indicia and a plurality of game elements including one or more exposed game elements and at least one concealed game element associated with each passenger participating in the multiplayer game, comprising:
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a plurality of video interface systems being disposed at respective passenger seats aboard the passenger vehicle and for presenting different perspective views of the game indicia and the exposed game elements to each of the participating passengers to simulate an experience of natural participation in a tangible game; and a plurality of passenger control devices being provided at the respective passenger seats, each of said passenger control devices including a touchscreen display system disposed upon a handheld housing for cooperating with an overlay housing of a detachable display overlay system having a game controller interface portion with at least one button region, wherein, when the overlay housing cooperates with said handheld housing, the display overlay system and said touchscreen display system form a customized game interface for privately presenting the concealed game element to a relevant participating passenger while inhibiting other participating passengers from viewing the concealed game element and for enabling the relevant participating passenger to actively control his participation in the multiplayer game by mapping a predetermined function with a predetermined location of said touchscreen display system and initiating the predetermined function upon activation of a relevant button region associated with the predetermined location. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A method for hosting a multiplayer game having a virtual central game surface, virtual game indicia, and a plurality of virtual game elements including one or more exposed game elements and at least one concealed game element associated with each player participating in the multiplayer game, comprising:
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providing player control devices to the players; simulating an experience of physically participating in a tangible game by presenting different perspective views of the game indicia and the exposed game elements to each of the players; and enabling the player control devices to form a customized game interface for presenting the concealed game element to a relevant player while inhibiting other players from viewing the concealed game element and for enabling the relevant player to actively control his participation in the multiplayer game.
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22. A computer program product for hosting a multiplayer game having a virtual central game surface, virtual game indicia, and a plurality of virtual game elements including one or more exposed game elements presented via a plurality of video interface systems and at least one concealed game element presented via a handheld player control device associated with a selected player participating in the multiplayer game, the computer program product being encoded on more or more machine-readable storage media and comprising:
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instruction for simulating an experience of physically participating in a tangible game by presenting different perspective views of the game indicia and the exposed game elements to each player; and instruction for enabling the player control device to form a customized game interface for presenting the concealed game element to the selected player while inhibiting other players from viewing the concealed game element and for enabling the selected player to actively control his participation in the multiplayer game.
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Specification