GAME DEVICE, METHOD FOR CONTROLLING GAME, GAME CONTROL PROGRAM AND COMPUTER READABLE RECORDING MEDIUM STORING PROGRAM
First Claim
1. A game device, comprising:
- input means capable of acquiring operation input in a game as operation input information; and
control means for controlling game progress on the basis of the operation input information,whereinthe input means comprises vibration detection means for detecting vibration applied to the input means,the control means comprises vibration level determination means for determining a level of a vibration detection signal detected by the vibration detection means, andthe control means executes game control using determination information determined by the vibration level determination means as the operation input information received from the input means.
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Accused Products
Abstract
A game device capable of controlling a game without a special game operation is provided.
A controller 7 which is means for inputting game operation to a game device 3 comprises an acceleration sensor 73 detecting vibration applied to the input means. Control means for controlling the game in the game device 3 comprises means for determining an intensity level of a vibration value of vibration generated by a tap motion of a player when the controller 7 transmits a measured value of the vibration, and means for determining whether or not an array pattern of the determined intensity levels in time series order matches a previously-set command. The control means comprises means for, if it matches the previously-set command, executing special game control set corresponding to the matched command.
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Citations
23 Claims
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1. A game device, comprising:
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input means capable of acquiring operation input in a game as operation input information; and control means for controlling game progress on the basis of the operation input information, wherein the input means comprises vibration detection means for detecting vibration applied to the input means, the control means comprises vibration level determination means for determining a level of a vibration detection signal detected by the vibration detection means, and the control means executes game control using determination information determined by the vibration level determination means as the operation input information received from the input means. - View Dependent Claims (5, 11, 12)
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2. A game device, comprising:
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input means capable of acquiring operation input in a game as operation input information; and control means for controlling game progress on the basis of the operation input information, wherein the input means comprises; vibration detection means for detecting vibration applied to the input means; and vibration level determination means for determining a level of a vibration detection signal detected by the vibration detection means, the control means executes game control using determination information determined by the vibration level determination means as the operation input information received from the input means.
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3. A game device, comprising:
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input means capable of acquiring operation input in a game as operation input information; and control means for controlling game progress on the basis of the operation input information, wherein the input means comprises vibration detection means for detecting vibration applied to the input means, the control means comprises; vibration pattern determination means for determining one or more level patterns of a vibration detection signal detected by the vibration detection means, and special input command determination means for determining whether or not an array corresponding to time sequence of information relating to the level pattern determined by the vibration pattern determination means matches a special predetermined input command, the control means executes game control using the special input command determined to be matching by the special input command determination means, as the operation input information received from the input means. - View Dependent Claims (6, 7, 8, 9, 10)
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4. A game device, comprising:
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input means capable of acquiring operation input in a game as operation input information; and control means for controlling game progress on the basis of the operation input information, wherein the input means comprises; vibration detection means for detecting vibration applied to the input means; and vibration pattern determination means for determining one or more level patterns of a vibration detection signal detected by the vibration detection means, the control means comprises special input command determination means for determining whether or not an array corresponding to time sequence of information relating to the level pattern determined by the vibration pattern determination means matches a special predetermined input command, and the control means executes game control using the special input command determined to be matching by the special input command determination means, as the operation input information received from the input means.
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13. A method of controlling game progress in a game device including input means having vibration detection means for detecting vibration, said method comprising:
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a vibration level determination step of determining a level pattern of a vibration value detected by the vibration detection means to obtain determination information; and a game control step based on vibration-level-determination, which controls execution of a game using the determination information obtained in the vibration level determination step as game control information.
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14. A method of controlling game progress in a game device including input means having vibration generation means and vibration detection means for detecting vibration, said method comprising:
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a mounting determination step which determines that the input means is mounted on an installable mounting site, when a vibration value equal to or lower than a previously-set predetermined value is detected for a certain time-period by the vibration detection means; a vibration start step of starting a first vibration by the vibration generation means on the basis of a determination result in the mounting determination step; a vibration detection step of actuating the vibration detection means to detect the first vibration when the first vibration occurs in the vibration start step; a natural-vibration value calculation step of calculating a natural vibration value in the mounting site, from a first vibration value based on the first vibration detected in the vibration detection step; a correction value calculation step of calculating a correction value in accordance with the natural vibration value and a second vibration value based on the second vibration, when the vibration detection means has detected a second vibration applied to the mounting site for operation input; and a correction value operation conversion step of converting operation input information based on the correction value into game control information. - View Dependent Claims (15, 16, 17)
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18. A computer readable recording medium storing a program executable by a game device which includes an input means having a vibration detection means for detecting vibration, said program controlling game progress in the game device and comprising:
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a vibration level determination program of determining a level pattern of a vibration value detected by the vibration detection means to obtain determination information; and game-control program based on a vibration-level-determination, for controlling execution of a game, using the determination information obtained by the vibration level determination program as game control information.
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19. A computer readable recording medium storing a program executable by a game device which includes an input means having vibration generation means and vibration detecting means, said program controlling game progress in the game device and comprising:
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a mounting determination program having a step of determining that the input means is mounted on an installable mounting site, when a vibration value equal to or lower than a previously-set predetermined value is detected for a certain time-period by the vibration detection means; a vibration start program having a step of starting a first vibration by the vibration generation means, in accordance with a determination result based on the mounting determination program; a vibration detection program having a step of actuating the vibration detection means to detect the first vibration when the first vibration occurs by virtue of the vibration start program; a natural-vibration value calculation program having a step of calculating a natural vibration value in the mounting site from a first vibration value based on the first vibration detected by the vibration detection program; a correction value calculation program having a step of calculating a correction value in accordance with the natural vibration value and a second vibration value based on the second vibration, when the vibration detection means has detected a second vibration applied to the mounting site for operation input; and a correction value operation conversion program having a step of converting operation input information based on the correction value into game control information. - View Dependent Claims (20, 21, 22)
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23. (canceled)
Specification