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ELECTRONIC CIRCLE GAME SYSTEM

  • US 20110165923A1
  • Filed: 01/04/2010
  • Published: 07/07/2011
  • Est. Priority Date: 01/04/2010
  • Status: Abandoned Application
First Claim
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1. A game input mechanism comprising:

  • a light-emitting boundary definition mechanism configured to define a plurality of input regions for a game in which a plurality of players are engaged, each of the plurality of input regions being a region on a playing surface in which a corresponding player subset of one or more players are to provide physical input to affect game state;

    a scanning mechanism configure to scan at least some objects placed within any of the plurality of input regions; and

    a communication mechanism for communicating information regarding scanned objects scanned by the scanning mechanism.

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