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TRAJECTORY-BASED 3-D GAMES OF CHANCE FOR VIDEO GAMING MACHINES

  • US 20110165930A1
  • Filed: 03/14/2011
  • Published: 07/07/2011
  • Est. Priority Date: 06/27/2002
  • Status: Active Grant
First Claim
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1. A method of generating a pay-table for a trajectory-based game of chance, the method comprising:

  • inserting a plurality of 3-D game objects into a 3-D gaming environment wherein each of the plurality of 3-D game objects is assigned an initial state;

    generating a trajectory for each of the 3-D game objects in the 3-D gaming environment, the trajectory of each 3-D game object comprising;

    the initial state in the 3-D gaming environment, a final state in the 3-D gaming environment, and one or more states in the 3-D gaming environment between the initial state and the final state;

    assigning a game outcome for the trajectory-based game of chance from a set of game outcomes to an aspect of the trajectory for each 3-D game object; and

    generating a pay table that relates each game outcome in the set of game outcomes to a probability of that game outcome occurring in the trajectory-based game of chance.

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