GAME MACHINE, GAME PROGRAM, AND GAME MACHINE CONTROL METHOD
First Claim
1. A game machine for proceeding with a game by inputting an operating signal to operate an object displayed in a screen, comprising:
- a game progressing unit operable to proceed with the game by repeating according to a predetermined rule an operation signal input turn for receiving an input of the operation signal and an object varying turn for varying the display of the object by computation corresponding to the operation signal;
a controller provided with an acceleration sensor for detecting acceleration in a predetermined direction and configured to output the operating signal in accordance with the acceleration detected by the acceleration sensor;
a sound output unit provided for the controller and operable to output sound information;
an operation signal evaluating unit operable to set an evaluation criterion according to the setting operation by the operator and evaluating the operation signal from the controller with reference to the evaluation criterion; and
an output information determining unit operable to determine the output of sound information corresponding to the evaluation by the operation signal evaluating unit,wherein, in the operation signal input turn, an operation signal is acquired from the controller;
the acquired operation signal is evaluated by the operation signal evaluating unit;
the output information determining unit determines sound information in accordance with the evaluation; and
the sound information is output through the controller from which the operation signal is input.
1 Assignment
0 Petitions
Accused Products
Abstract
[Problems] To provide a game machine comprising a controller including an acceleration sensor therein, personifiable and treatable as a mascot by using an information output function and expressiveness, and exhibiting an improved capability of entertaining the user gaming.
[Means for Solving Problems] A game machine comprises a game progressing unit 281 repeating according to a predetermined rule an operation signal input turn for receiving an input of an operation signal and an object varying turn for varying the display of an object by computation corresponding to the operation signal so as to progress a game, a controller 1c having an acceleration sensor for sensing the acceleration in a predetermined direction and adapted to output an operation signal according to the sensed acceleration, a speaker 1d provided to the controller 1c and adapted to output sound information, an operation signal evaluating unit 283 for setting an evaluation criterion according to the setting operation by the operator and evaluating the operation signal from the controller 1c with reference to the evaluation criterion, and an output information determining unit 284 for determining the output of the sound information corresponding to the evaluation.
19 Citations
9 Claims
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1. A game machine for proceeding with a game by inputting an operating signal to operate an object displayed in a screen, comprising:
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a game progressing unit operable to proceed with the game by repeating according to a predetermined rule an operation signal input turn for receiving an input of the operation signal and an object varying turn for varying the display of the object by computation corresponding to the operation signal; a controller provided with an acceleration sensor for detecting acceleration in a predetermined direction and configured to output the operating signal in accordance with the acceleration detected by the acceleration sensor; a sound output unit provided for the controller and operable to output sound information; an operation signal evaluating unit operable to set an evaluation criterion according to the setting operation by the operator and evaluating the operation signal from the controller with reference to the evaluation criterion; and an output information determining unit operable to determine the output of sound information corresponding to the evaluation by the operation signal evaluating unit, wherein, in the operation signal input turn, an operation signal is acquired from the controller;
the acquired operation signal is evaluated by the operation signal evaluating unit;
the output information determining unit determines sound information in accordance with the evaluation; and
the sound information is output through the controller from which the operation signal is input.
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2. A game machine for proceeding with a game by inputting an operating signal to operate an object displayed in a screen, comprising:
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a game progressing unit operable to proceed with the game by repeating according to a predetermined rule an operation signal input turn for receiving an input of the operation signal through each of a plurality of controllers and an object varying turn for varying the display of the object by computation corresponding to the operation signal; the plurality of controllers each of which is provided with an acceleration sensor for detecting acceleration in a predetermined direction and configured to output the operating signal in accordance with the acceleration detected by the acceleration sensor; a gallery control unit operable to determine the output of sound information or the operation of an object which is assigned to each of the controllers in accordance with the operation signal output from any of the controllers, wherein in the operation signal input turn assigned to one controller, the gallery control unit performs, in response to an operation signal output from another controller, the output of sound information or the operation of an object which is assigned to this another controller. - View Dependent Claims (3)
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4. A game program for proceeding with a game by:
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using a controller provided with an acceleration sensor for detecting acceleration in a predetermined direction and a sound output unit for outputting sound information, and configured to output an operating signal in accordance with the acceleration detected by the acceleration sensor; and changing an object displayed in a screen on the basis of the operating signal input through the controller, the game program causing a computer to perform; a game progressing step of proceeding with the game by repeating according to a predetermined rule an operation signal input turn for receiving an input of the operation signal and an object varying turn for varying the display of the object by computation corresponding to the operation signal; and an operation signal evaluating step of setting an evaluation criterion according to the setting operation by the operator; an output information determining step of determining the output of the sound information in accordance with the evaluation in the operation signal evaluating step; and an evaluation information output step of, in the operation signal input turn, acquiring an operation signal from the controller, evaluating the acquired operation signal in accordance with the evaluation criterion, outputting the sound information determined in accordance with the evaluation through the controller from which the operation signal is input.
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5. A game program for proceeding with a game by:
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using a plurality of controllers each of which is provided with an acceleration sensor for detecting acceleration in a predetermined direction and a sound output unit for outputting sound information, and configured to output an operating signal in accordance with the acceleration detected by the acceleration sensor; changing an object displayed in a screen on the basis of an operating signal input through each of the controllers, the game program causing a computer to perform; a game progressing step of proceeding with the game by repeating according to a predetermined rule an operation signal input turn for receiving an input of the operation signal through each of a plurality of controllers and an object varying turn for varying the display of the object by computation corresponding to the operation signal; and a gallery control step of, in the operation signal input turn assigned to one controller and in response to an operation signal output from another controller, performing the output of sound information or the operation of an object which is assigned to this another controller. - View Dependent Claims (6)
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7. A game machine control method for proceeding with a game by:
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using a controller provided with an acceleration sensor for detecting acceleration in a predetermined direction and a sound output unit for outputting sound information, and configured to output an operating signal in accordance with the acceleration detected by the acceleration sensor; and changing an object displayed in a screen on the basis of the operating signal input through the controller, the game machine control method comprising; a game progressing step of proceeding with the game by repeating according to a predetermined rule an operation signal input turn for receiving an input of the operation signal and an object varying turn for varying the display of the object by computation corresponding to the operation signal; and an operation signal evaluating step of setting an evaluation criterion according to the setting operation by the operator; an output information determining step of determining the output of the sound information in accordance with the evaluation in the operation signal evaluating step; and an evaluation information output step of, in the operation signal input turn, acquiring an operation signal from the controller, evaluating the acquired operation signal in accordance with the evaluation criterion, outputting the sound information determined in accordance with the evaluation through the controller from which the operation signal is input.
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8. A game machine control method for proceeding with a game by:
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using a plurality of controllers each of which is provided with an acceleration sensor for detecting acceleration in a predetermined direction and a sound output unit for outputting sound information, and configured to output an operating signal in accordance with the acceleration detected by the acceleration sensor; changing an object displayed in a screen on the basis of an operating signal input through each of the controllers, the game machine control method comprising; a game progressing step of proceeding with the game by repeating according to a predetermined rule an operation signal input turn for receiving an input of the operation signal through each of a plurality of controllers and an object varying turn for varying the display of the object by computation corresponding to the operation signal; and a gallery control step of, in the operation signal input turn assigned to one controller and in response to an operation signal output from another controller, performing the output of sound information or the operation of an object which is assigned to this another controller. - View Dependent Claims (9)
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Specification