GENERATING CASINO FLOOR MAPS
First Claim
1. A method comprising:
- analyzing video footage of one or more casino floor objects, wherein the video footage includes any one or more of live video data and recorded video data;
determining metadata related to any of the casino floor objects;
generating an overlay object for each of the casino floor objects for which metadata is available;
creating a video casino floor map by superimposing the overlay objects over the video footage of the casino floor objects;
detecting a selection of one of the overlay objects on the video casino floor map; and
presenting metadata for a casino floor object associated with the selected overlay object.
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Accused Products
Abstract
This describes generating casino floor maps. In some embodiments, the casino monitoring system can analyze captured data of casino floor objects. The system can determine meta-data related to any of the casino floor objects and generate one or more overlay objects for each of the casino floor objects. The system can create a casino floor map by superimposing the overlay objects over the captured data (e.g., superimpose the overlay objects onto a live video stream). The system can present the floor map on any suitable device. The system can detect a selection of the overlay objects on the casino floor map and present metadata for a casino floor object associated with the selected overlay object. The system can also determine details of people on a casino floor via close-range biometric scans and measurements. The system can use the scans and measurements to assist people in the casino.
281 Citations
36 Claims
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1. A method comprising:
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analyzing video footage of one or more casino floor objects, wherein the video footage includes any one or more of live video data and recorded video data; determining metadata related to any of the casino floor objects; generating an overlay object for each of the casino floor objects for which metadata is available; creating a video casino floor map by superimposing the overlay objects over the video footage of the casino floor objects; detecting a selection of one of the overlay objects on the video casino floor map; and presenting metadata for a casino floor object associated with the selected overlay object. - View Dependent Claims (2, 3, 4, 5)
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6. One or more machine-readable media having instructions stored thereon, which when executed by a set of one or more processors causes the set of one or more processors to perform operations that comprise:
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capturing an image of a casino floor object; determining a location of the casino floor object in relation to a casino floor landscape surrounding the casino floor object; generating a virtual object depicting the casino floor object; generating a virtual casino floor landscape representing the casino floor landscape; positioning the virtual object in the virtual casino floor landscape approximating the location of the casino floor object on the casino floor landscape, resulting in a virtual casino floor layout map; and presenting the virtual casino floor layout map. - View Dependent Claims (7, 8, 9, 10, 11, 12)
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13. A system, comprising:
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a casino floor monitoring device including, a detection unit configured to record perceptible characteristics possessed by casino floor objects; and a communication unit configured to broadcast any one or more of live video and recorded video of the perceptible characteristics; a monitoring server including, a floor monitoring unit configured to receive the recording from the floor monitoring device, a floor layout manager configured to generate a computerized casino floor layout, and overlay recorded casino objects on the computerized casino floor layout, and a monitoring processor configured to superimpose overlay objects onto the computerized casino floor layout that convey metadata about the casino floor objects. - View Dependent Claims (14, 15, 16, 17)
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18. A apparatus, comprising:
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a casino floor monitoring unit configured to receive a captured image of casino objects on a casino floor; and a monitoring processor configured to generate a computerized image of a casino floor layout, generate computerized objects similar in appearance to the casino objects, and animate the computerized objects based on activities performed by the casino objects. - View Dependent Claims (19, 20, 21)
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22. A casino monitoring computer device, comprising:
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means for monitoring visible characteristics possessed by, and signals generated by, physical objects on a casino floor, resulting in captured data; means for processing the captured data to generate calculated data regarding activities performed by, or qualities exhibited by, the physical objects; means for obtaining collected data pertaining to any one or more of the identity, operational status, and historical activity of the physical objects; and means for generating a single multimedia presentation comprising the captured data, the calculated data, and the collected data. - View Dependent Claims (23, 24, 25)
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26. A method comprising:
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determining one or more biometric identifiers of a person in a casino; comparing the one or more biometric identifiers to stored identifying information; identifying the person based on the stored identifying information; and presenting an electronic valet on a casino display device to assist the person within the casino. - View Dependent Claims (27, 28, 29, 30, 31)
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32. An wagering game machine, comprising:
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a biometric scanning device configured to take up-close reference measurements of one or more unique biometric characteristics of a person on a casino floor; and a casino monitoring module configured to record the reference measurements, compare the reference measurements to one or more stored records containing pre-stored biometric measurements, identify the person from the one or more stored records, and personalize functionality of the wagering game machine based on the person'"'"'s identity. - View Dependent Claims (33, 34, 35, 36)
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Specification