Game Control Program, Game Device, Game Server, And Game Control Method
4 Assignments
0 Petitions
Accused Products
Abstract
A game server includes: a multiplayer play request acknowledging unit operative to acknowledge, from a game device of a player, a request for a multiplayer play where a game is played between a game device of a requesting player and a game device of another player; a selection unit operative to select a first mode or a second mode of multiplayer play, the first mode being a mode where a multiplayer play is played with a player accepting the request for a multiplayer play, and the second mode being a mode where a selected player is forced to play in a multiplayer play; a friendly mode matching unit and a hostile mode matching unit operative to refer to a player database storing information on players and select a player to play the requested multiplayer play; and a requesting unit operative to notify the selected player'"'"'s game device of the selected mode and requests the game device thus notified to start the requested multiplayer play.
52 Citations
25 Claims
-
1-11. -11. (canceled)
-
12. A game control program product comprising:
-
a module operative to control a game where a player controls a player'"'"'s character and advances in a game field; a module operative to acquire play data of another player or a message, from a game server adapted to manage the play data and the message, the play data indicating the status of progress of the game in the game field, and the message being directed to another player displayed in the game field; and a module operative to display the play data or the message when the player'"'"'s character is located within a predetermined range from a position where the play data or the message is registered. - View Dependent Claims (13, 14, 15, 16)
-
-
17. A game device comprising:
-
a control unit operative to control a game where a player controls a player'"'"'s character and advances in a game field; an acquiring unit operative to acquire play data of another player or a message, from a game server adapted to manage the play data and the message, the play data indicating the status of progress of the game in the game field, and the message being directed to another player displayed in the game field; and a display unit operative to display the play data or the message when the player'"'"'s character is located within a predetermined range from a position where the play data or the message is registered.
-
-
18. A game control method comprising:
-
controlling a game where a player controls a player'"'"'s character and advances in a game field; acquiring play data of another player or a message, from a game server adapted to manage the play data and the message, the play data indicating the status of progress of the game in the game field, and the message being directed to another player displayed in the game field; and displaying the play data or the message when the player'"'"'s character is located within a predetermined range from a position where the play data or the message is registered.
-
-
19. A computer readable recording medium having embodied thereon the game control program product, the game control program product comprising:
-
a module operative to control a game where a player controls a player'"'"'s character and advances in a game field; a module operative to acquire play data of another player or a message, from a game server adapted to manage the play data and the message, the play data indicating the status of progress of the game in the game field, and the message being directed to another player displayed in the game field; and a module operative to display the play data or the message when the player'"'"'s character is located within a predetermined range from a position where the play data or the message is registered.
-
-
20. A game control program product comprising:
-
a module operative to acquire, from a game device adapted to control a game where a player controls a player'"'"'s character and advances in a game field, play data indicating the status of progress of the game in the game field or a message directed to another player displayed in the game field; a module operative to refer to a player database storing information on positions of the player'"'"'s characters of a plurality of game devices in the game field and to select a player that controls a player'"'"'s character located within a predetermined range from a position in the game field where the play data or the message should be displayed; and a module operative to deliver the play data or the message to the game device of the selected player. - View Dependent Claims (21)
-
-
22. A game server comprising:
-
an acquiring unit operative to acquire, from a game device adapted to control a game where a player controls a player'"'"'s character and advances in a game field, play data indicating the status of progress of the game in the game field or a message directed to another player displayed in the game field; a selection unit operative to refer to a player database storing information on positions of the player'"'"'s characters of a plurality of game devices in the game field and to select a player that controls a player'"'"'s character located within a predetermined range from a position in the game field where the play data or the message should be displayed; and a delivery unit operative to deliver the play data or the message to the game device of the selected player.
-
-
23. A game control method comprising:
-
acquiring, from a game device adapted to control a game where a player controls a player'"'"'s character and advances in a game field, play data indicating the status of progress of the game in the game field or a message directed to another player displayed in the game field; referring to a player database storing information on positions of the player'"'"'s characters of a plurality of game devices in the game field and selecting a player that controls a player'"'"'s character located within a predetermined range from a position in the game field where the play data or the message should be displayed; and delivering the play data or the message to the game device of the selected player.
-
-
24. A computer readable recording medium having embodied thereon the game control program product, the game control program product comprising:
-
a module operative to acquire, from a game device adapted to control a game where a player controls a player'"'"'s character and advances in a game field, play data indicating the status of progress of the game in the game field or a message directed to another player displayed in the game field; a module operative to refer to a player database storing information on positions of the player'"'"'s characters of a plurality of game devices in the game field and to select a player that controls a player'"'"'s character located within a predetermined range from a position in the game field where the play data or the message should be displayed; and a module operative to deliver the play data or the message to the game device of the selected player.
-
-
25-34. -34. (canceled)
Specification