MULTI-TOUCH MOUSE IN GAMING APPLICATIONS
First Claim
1. A method for performing in-game tasks based upon user input on a multi-touch mouse comprising:
- receiving user input comprising a first user interaction with a first spatial sensor of a multi-touch mouse and a second user interaction with a second spatial sensor of the multi-touch mouse; and
performing a first in-game task based upon the first user interaction and a second in-game task based upon the second user interaction.
2 Assignments
0 Petitions
Accused Products
Abstract
Keyboards, mice, joysticks, customized gamepads, and other peripherals are continually being developed to enhance a user'"'"'s experience when playing computer video games. Unfortunately, many of these devices provide users with limited input control because of the complexity of today'"'"'s gaming applications. For example, many computer video games require a combination of mouse and keyboard to control even the simplest of in-game tasks (e.g., walking into a room and looking around may require several keyboard keystrokes and mouse movements). Accordingly, one or more systems and/or techniques for performing in-game tasks based upon user input within a multi-touch mouse are disclosed herein. User input comprising one or more user interactions detect by spatial sensors within the multi-touch mouse may be received. A wide variety of in-game tasks (e.g., character movements, character actions, character view, etc.) may be performed based upon the user interactions (e.g., a swipe gesture, a mouse position change, etc.).
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Citations
20 Claims
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1. A method for performing in-game tasks based upon user input on a multi-touch mouse comprising:
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receiving user input comprising a first user interaction with a first spatial sensor of a multi-touch mouse and a second user interaction with a second spatial sensor of the multi-touch mouse; and performing a first in-game task based upon the first user interaction and a second in-game task based upon the second user interaction. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A system for performing in-game tasks based upon user input on a multi-touch mouse, comprising:
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a mapping component configured to; maintain a mapping of one or more user interactions on a multi-touch mouse to one or more in-game tasks; and a task component configured to; receive user input comprising a first user interaction with a first spatial sensor of a multi-touch mouse and a second user interaction with a second spatial sensor of the multi-touch mouse; and perform a first in-game task corresponding to the first user interaction and a second in-game task corresponding to the second user interaction based upon the mapping. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19)
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20. A method for performing in-game tasks based upon user input on a multi-touch mouse comprising:
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receiving user input comprising a first user interaction with a first spatial sensor of a multi-touch mouse, a second user interaction with a second spatial sensor of the multi-touch mouse, and a third user interaction with a button of the multi-touch mouse, the first spatial sensor, second spatial sensor, and the button in an overlaid configuration within the multi-touch mouse; and performing a first in-game task based upon the first user interaction, a second in-game task based upon the second user interaction, and a third in-game task based upon the third user interaction concurrently.
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Specification